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About
Embedded nearest-filtered 32px texture style with coherent solid geometry, modular room and passage interfaces, a vertical transition, and static thematic props.
Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the pack.
Use the “Dungeon Room Builder” pack in my project. Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/dungeon-room-builder Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/25883/v1/model.glb Pack page: https://3dassets.dev/packs/dungeon-room-builder Description: Pixel-textured dungeon architecture, real openings, traps and room furnishings. - 80 GLB models, 992.0 KB in total - Units: metres, +Y up, shared scale and palette across the pack - Licence: CC0 1.0 Universal (no attribution required) - Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.
Also available as a JSON manifest or via the MCP server.
Common questions
How do I use Dungeon Room Builder with my AI development tools?
How do I get started?
Which game engines and tools can I use Dungeon Room Builder with?
How do I import this pack into Unity, Godot, Unreal or Blender?
Can I use Dungeon Room Builder in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I have to download the whole pack?
Do the models in Dungeon Room Builder fit together?
Game kit
Dungeon Room Builder
Pixel-textured dungeon architecture, real openings, traps and room furnishings.
One GLB with every piece placed in a starter scene. Each model is also below on its own.
View demoEverything in this pack
Floor Cobbled (Dungeon Room Builder)
Twenty-five cobble floor tile with narrow mortar seams.
Floor Checker (Dungeon Room Builder)
Decorative checker-inlaid floor; cosmetic floor variant.
Floor Drain (Dungeon Room Builder)
Floor with inset-looking iron drainage bars.
Floor Grate (Dungeon Room Builder)
Iron-bar floor grate over a 2 m clear opening.
Floor Rune (Dungeon Room Builder)
Octagonal rune floor with raised central crossing sigil.
Wall Pilaster (Dungeon Room Builder)
Wall with two projecting structural pilasters.
Wall Niche (Dungeon Room Builder)
Recessed alcove wall with back, sill and lintel.
Wall Arrow Slit (Dungeon Room Builder)
Wall with a real narrow firing slit through the stone.
Wall Arch (Dungeon Room Builder)
Walk-through arched wall opening, 1.5 m clear width.
Wall Barred Window (Dungeon Room Builder)
Wall with a recessed barred observation window.
Wall Corner (Dungeon Room Builder)
L wall with a closed exterior and open room interior.
Column Octagonal (Dungeon Room Builder)
Eight-sided column with flared capital.
Column Broken (Dungeon Room Builder)
Broken column stump and fallen stone fragment.
Doorway Square (Dungeon Room Builder)
Square door surround with 1.5 × 2.4 m clear opening.
Doorway Arch (Dungeon Room Builder)
Freestanding deep arched doorway surround.
Corridor Wide (Dungeon Room Builder)
3 m clear corridor within the 4 m floor grid.
Corridor Corner (Dungeon Room Builder)
Right turn corridor, south entry to east exit.
Corridor Tee (Dungeon Room Builder)
T corridor with west, east and south openings.
Corridor Cross (Dungeon Room Builder)
Four-way corridor crossing with corner piers.
Corridor End (Dungeon Room Builder)
Corridor dead end with enclosed north wall.
Ceiling Vault (Dungeon Room Builder)
Barrel-vault ceiling section with open underside; place overhead.
Ceiling Beam (Dungeon Room Builder)
Crossing timber ceiling beams for overhead placement.
Stairs Straight (Dungeon Room Builder)
2 m rise, eight 0.25 m steps over 4 m run, 2 m clear width.
Stairs Short (Dungeon Room Builder)
1 m rise transition with four broad treads.
Stairs Turn (Dungeon Room Builder)
Quarter-turn stair with 1 m intermediate landing.
Bridge Stone (Dungeon Room Builder)
Narrow stone bridge over a real arched underpass.
Bridge Plank (Dungeon Room Builder)
4 m plank bridge with longitudinal support runners.
Door Timber (Dungeon Room Builder)
Iron-strapped timber door with named left-edge hinge.
Door Timber Open (Dungeon Room Builder)
Timber door rotated ninety degrees about its left edge.
Portcullis (Dungeon Room Builder)
Guided iron-bar portcullis in its lowered state.
Portcullis Raised (Dungeon Room Builder)
Portcullis raised clear of a 2 m passage.
Pressure Plate (Dungeon Room Builder)
Raised square stone trigger plate in an iron surround.
Spike Trap (Dungeon Room Builder)
Nine iron spikes on a solid trap plate; static extended form.
Spike Trap Retracted (Dungeon Room Builder)
Trap plate with spikes reduced to visible tips.
Dart Wall (Dungeon Room Builder)
Wall with six dark dart launch apertures; static facade detail.
Swing Blade (Dungeon Room Builder)
Hanging axe blade in a timber gantry; static rest position.
Rolling Boulder (Dungeon Room Builder)
Faceted solid stone boulder for trap staging; no physics.
Floor Hatch (Dungeon Room Builder)
Closed timber floor hatch with named rear hinge and stone surround.
Floor Hatch Open (Dungeon Room Builder)
Hatch lifted to reveal a real square opening.
Trap Pit Frame (Dungeon Room Builder)
Reinforced pit floor with exposed opening and metal edge guards.
Treasure Chest (Dungeon Room Builder)
Iron-strapped chest with shaped lid and gold latch.
Treasure Pile (Dungeon Room Builder)
Coin scatter and ingot representing a small treasure cache.
Sarcophagus (Dungeon Room Builder)
Stone sarcophagus with raised effigy-like lid relief.
Shrine (Dungeon Room Builder)
Canopied shrine with central geometric golden idol.
Obelisk (Dungeon Room Builder)
Faceted four-sided obelisk on a square pedestal.
Lectern (Dungeon Room Builder)
Book lectern on a wooden pedestal with open blank pages.
Bookcase (Dungeon Room Builder)
Three-shelf bookcase filled with chunky manuscript volumes.
Weapon Stand (Dungeon Room Builder)
Three swords arranged on a freestanding rack.
Torch Stand (Dungeon Room Builder)
Freestanding unlit torch basket and timber torch.
Wall Sconce (Dungeon Room Builder)
Unlit bracket torch for mounting to a wall.
Brazier (Dungeon Room Builder)
Empty pedestal brazier with an open iron bowl.
Chained Cage (Dungeon Room Builder)
Barred cage with a short overhead suspension chain; place on floor or hang.
Barrel Rack (Dungeon Room Builder)
Twin upright barrels on a restrained timber rack.
Ritual Circle (Dungeon Room Builder)
Raised circular ritual dais with six original geometric markers.
Statue Plinth (Dungeon Room Builder)
Unoccupied statue plinth with a broad upper display slab.
Three Room Dungeon (Dungeon Room Builder)
An entry chamber, study and elevated shrine joined by clear passage and a 2 m staircase. Open tops show room connectivity. Floor top starts at .25 m; upper room floor is 2.25 m. No navigation or gameplay logic.
Dungeon Connector Cases (Dungeon Room Builder)
Representative passage interfaces for straight, right turn, tee branch, dead end, and vertical stair/landing.









