Free models · Game-ready GLB
Exterior
Every modern model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
4,764 free GLB models
Park Path Tile (Pixel Modern City Street)
Park path tile: a light oak path 1.3 m wide between two strips of grass, with pale edging kerbs.
Car Park Bay Tile (Pixel Modern City Street)
Parking tile marked out as two 2 m bays with a rear stop line, for kerbside parking and small city car parks.
Cycle Lane Tile (Pixel Modern City Street)
Road tile with a sage green cycle lane, a separating line and a painted bicycle pictogram, for modern city street layouts.
Pavement Tree Pit (Pixel Modern City Street)
Pavement tile with an open tree pit: three paving slabs and a barred grate over planted soil, ready for the street tree model.
Pavement Corner Dropped Kerb (Pixel Modern City Street)
Pavement tile with a dropped kerb ramp and tactile studs, so a crossing, a driveway or a cycle lane meets the road flush.
Road Corner (Pixel Modern City Street)
Ninety degree road corner tile joining the north edge to the east edge, with a stepped pixel centre line round the bend.
Road Zebra Crossing (Pixel Modern City Street)
Zebra crossing road tile with five painted stripes and give way bars, for pedestrian crossings in low poly city scenes.
Pavement Tile (Pixel Modern City Street)
Square 4 m pavement tile: four large paving slabs on a charcoal kerb block, standing 0.12 m proud of the road.
Road T Junction (Pixel Modern City Street)
T junction road tile: a through carriageway along Z with a side arm leaving to the east and a stop bar across it.
Road Junction (Pixel Modern City Street)
Four way asphalt crossroads tile with stop bars on every approach and a marked box junction, a free 3D model for modern city street kits.
Road Straight (Pixel Modern City Street)
Straight 4 m asphalt road tile with a dashed centre line and lane edge lines, for pixel art city streets in Unity, Godot, Unreal, three.js and Blender.
Planting Bed (Basketball Club and Street Courts)
Raised rounded concrete planting bed with dense clipped shrub crowns.
Roofed Changing Pavilion (Basketball Club and Street Courts)
5 m roofed timber changing shelter with complete back and side walls, open front doorway and interior bench. No door or private cubicles.
Drinking Fountain (Basketball Club and Street Courts)
Pedestal drinking fountain with shallow drain, bubbler spout and front push button.
Spectator Bin (Basketball Club and Street Courts)
Ribbed cylindrical spectator bin with steel rim and dark recessed opening.
Fence End (Basketball Club and Street Courts)
Terminal post for optional open fence runs. Base-centred single connector.
Fence Corner (Basketball Club and Street Courts)
Corner post and diagonal braces joining perpendicular fence runs. Both ports coincide on the corner axis.
Fence Gate (Basketball Club and Street Courts)
3 m framed mesh access gate with modelled latch. Closed static pose; opening requires application-side logic.
Fence Straight (Basketball Club and Street Courts)
3 m steel mesh court fence bay with 2.8 m posts. Connect start to end ports on the 3 m grid.
Wheeled Court Squeegee (Basketball Club and Street Courts)
Meter-wide court squeegee with angled handle, rubber blade and guide wheels.
Court Lamp (Basketball Club and Street Courts)
6 m bolted floodlight pole with enclosed luminaire and pale lens. No embedded light.
Rebound Trainer (Basketball Club and Street Courts)
Angled net rebound frame with rear support legs and individually modelled net cords. Static.
Agility Ladder (Basketball Club and Street Courts)
3 m flat agility ladder with nine raised rungs and dark side straps.
Drinks Cooler (Basketball Club and Street Courts)
Rounded insulated cooler with lid, two latches and raised carry handle.