Free models · Game-ready GLB
Stylized
Every sci-fi model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
248 free GLB models
Poison cloud lobes (VFX Mesh Library)
A heavy settled gas cloud of twelve lobes with four bubbles lifting off the top and a pooled skirt on the ground.
Shockwave crescent (VFX Mesh Library)
A thick slab crescent with nine forward teeth along its leading edge and a bright inner crescent behind it.
Spike eruption cluster (VFX Mesh Library)
Seven stone spears bursting up through a fractured ground ring, with eight crack ridges and five glowing seams.
Ground rune circle (VFX Mesh Library)
A raised ground disc with two rims, eight original abstract marks standing proud of the deck and a pair of nested triangular sigils.
Expanding force dome (VFX Mesh Library)
A hollow banded hemisphere with three latitude rings, six meridian ribs and a bright ring wave at its base.
Shockwave ring, medium (VFX Mesh Library)
A crested ground shockwave ring with an inner secondary ring, ten radial fins and a skirt of eight dust lobes.
Parry spark star (VFX Mesh Library)
A compact twelve point starburst of flat spikes around a flattened contact bead, with four triangular chips seated on the long spikes.
Triple slash fan (VFX Mesh Library)
Three raking claw crescents at graded radius, offset in depth and angle, with six short flicks off the outer edge.
Whirl ribbon (VFX Mesh Library)
A ribbon spiralling one and a half turns up a narrowing column, with a second inner ribbon, a core shaft and a base ring.
Downward chop arc (VFX Mesh Library)
A steep overhead chop with a heavy shoulder near the top, an outer trail, an inner wisp and a splitting spike at the blade tip.
Upward arc (VFX Mesh Library)
A rising uppercut crescent thickening toward its top end, with an inner wisp and five flicks leaving the leading edge.
Spin arc ring (VFX Mesh Library)
A closed horizontal ribbon ring with a swelling leading edge, an inner torus band and seven rising flicks.
Thrust cone (VFX Mesh Library)
A forward lance cone with a rippled profile, four trailing ribs, a base torus and a flared shock ring.
Double crescent pair (VFX Mesh Library)
Two crossing crescents cut from opposite corners with a bright clash bead where they intersect.
Beam segment, one metre (VFX Mesh Library)
A 1 m fluted energy column with six spiralling outer flutes and a collar at each end so segments chain along +Z.
Boomerang with wake (VFX Mesh Library)
A two wing boomerang joined at a flattened elbow bead, dragging a curved wake ribbon that arcs away behind it.
Flechette volley (VFX Mesh Library)
Seven needle darts staggered across an advancing front, each with three chamfered fins and a short trail.
Single crescent slash (VFX Mesh Library)
One clean crescent sweep tapering to a point at both ends, with an inner wisp and an outer wisp following it.
Spiral drill bolt (VFX Mesh Library)
A tapered energy penetrator wrapped in two counter placed helical cutting ribbons, with a hot tail flare.
Shotgun spread cone (VFX Mesh Library)
Thirteen pellets on an expanding cone, each dragging a short streak, with a muzzle gas ring and six wash lobes behind them.
Homing orb with rings (VFX Mesh Library)
A jittered orb inside two canted guidance rings, with four steering vanes and a short tail streak.
Energy disc (VFX Mesh Library)
A lens shaped throwing disc with eight edge teeth, a raised hub ring and a torus band, spinning about +Y.
Fireball with flame tail (VFX Mesh Library)
A lumpy burning core with a bright inner sphere, five twisted flame tongues trailing back and six smoke lobes.
Ice shard projectile (VFX Mesh Library)
A long six sided ice crystal with a bright tip crystal, four escorting splinters and five lobes of frost mist.