Free models · Game-ready GLB
Buildings
Every low-poly building below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole buildings set from the packs.
843 free GLB models
Garden Gate (Lighthouse and Rocky Coast)
Gate bay for the garden wall: two stone piers with pyramid caps, 3 m between end ports, and a ledged timber gate on its own hinge node that swings clear of the path.
Garden Wall Module (Lighthouse and Rocky Coast)
Drystone garden wall in 3 m modules, 1 m tall with a coped top of set stones. Run it round the station yard on its end ports; the gate module matches its height and bay.
Oil and Fuel Store (Lighthouse and Rocky Coast)
Detached stone store for the lamp oil, 3.2 by 2.4 m with a sheet roof, an iron door on its own hinge node, a louvred vent and a blank red hazard plate. Kept clear of the cottage for the obvious reason.
Keeper's Outbuilding (Lighthouse and Rocky Coast)
Stone outbuilding for the station yard, 4 by 3 m with a mono pitched roof falling to the front, a plank door on its own hinge node, one window and a blank board over the door.
Keeper's Cottage (Lighthouse and Rocky Coast)
Single storey stone cottage for the light keepers, 7.2 by 5.4 m: rubble walls on a plinth, a pitched roof, five sash windows, a gabled porch with a plank door on its own hinge node and a corbelled chimney with two pots.
Lighthouse Spiral Stair Segment (Lighthouse and Rocky Coast)
One 2.4 m turn of the internal spiral stair: a central newel, eleven cantilevered treads and a handrail climbing the stanchions as a helix, sized to run inside the 3 m tower drum. Stack a segment per stage.
Lighthouse Dome and Vane (Lighthouse and Rocky Coast)
Stepped lantern roof in four faceted courses under a ball finial with a turning vent cowl on its crown and a weathervane on the finial mast. Both spin on their own nodes about the tower axis; the dome itself is fixed.
Lighthouse Gallery and Railing (Lighthouse and Rocky Coast)
Corbelled gallery for the top of the tower: a flared stone skirt on twelve corbels, a 6 m deck and an iron railing of twelve stanchions with two hoops. The lantern room sits inside the railing.
Lighthouse Lantern Room (Lighthouse and Rocky Coast)
Ten sided glazed lantern room, 3.5 m across and 2.4 m tall: an iron kerb, ten corner posts, ten glazed panels with a single astragal across each and the iron ring the dome sits on.
Lighthouse Tower Stage Banded (Lighthouse and Rocky Coast)
The tower stage carrying a broad painted band, 1.5 m deep and standing 40 mm proud of the drum. Stack one or two of these into a run of plain stages to give the tower its daymark.
Lighthouse Base Plinth (Lighthouse and Rocky Coast)
Battered stone plinth for the bottom of a modular lighthouse: a 2.4 m drum with a moulded string course, a recessed doorway on the +Z face and a plank door on its own hinge node, over two entrance steps.
Lighthouse Tower Stage (Lighthouse and Rocky Coast)
Plain 3.4 m drum stage of the modular lighthouse, 4 m across with a string course at each end. Repeat it as many times as the tower is tall; the plinth goes under it and the gallery on top.
Lighthouse Tower Stage Window (Lighthouse and Rocky Coast)
The tower stage with a stair window: a stone surround proud of the drum on the +Z face, an iron frame, one astragal and a glazed pane. Use it where the stair landing falls.
Circus Ticket Booth (Travelling Circus and Big Top)
A 1.9 x 1.7 x 3.1 m timber pay box with a red serving front, a counter shelf, a bulb lit scalloped skirt roof and a blank fascia board. The hatch over the counter is one node on its head rail.
Circus Entrance Arch (Travelling Circus and Big Top)
A 5.2 m wide bulb lit entrance arch on two blue piers: a red and white banded head with eleven lamps along it and a blank 2.6 x 0.95 m sign panel under it, ready for a title in a game's own type.
Big Top King Pole (Travelling Circus and Big Top)
A 4.6 m quarter pole: a timber mast on a spreader plate with a cross head, a rigging ring for the roof lines and a gold cap. Four of them carry the cone between the centre pole and the sidewall, standing where the roof still has the height for them.
Big Top Scalloped Valance (Travelling Circus and Big Top)
A 4 m run of scalloped valance, five gold tongues under a red band with a white bob on each point. It hangs at the eave over a canvas bay, and fourteen runs skirt the whole tent.
Big Top Centre Pole (Travelling Circus and Big Top)
The 8.9 m king mast that carries the crown of the tent: a tapered timber pole on a steel spreader plate, two rigging rings and a gold ball with a pair of pennants over it. It stands in the middle of the ring.
Big Top Canvas Bay (Travelling Circus and Big Top)
A 4 x 3.4 m red and white sidewall bay with a laced batten on each edge and timber hem and head rails. Fourteen of them close a 17.5 m ring, edge ports landing on the polygon's own vertices.
Big Top Entrance Bay (Travelling Circus and Big Top)
The same sidewall bay with a 2 m doorway cut through it under a rolled canvas head on two timber jambs, for the one bay of the ring the crowd walks in through. Ports and height are unchanged, so it drops into any position in the ring.
Big Top Striped Roof Cone (Travelling Circus and Big Top)
The tent's roof: fourteen red and white gores rising 4.2 m to a gold crown ring, 18.6 m across the eaves so it oversails the sidewall. Set it on the wall head, over the centre pole; the gold crown ring caps the point where the fourteen gores meet.
Camp Palisade Gate (Medieval Siege and Castle Defence)
Gate bay in the camp palisade: a two metre clear opening between braced gateposts under a lintel and a banner.
Camp Palisade Corner (Medieval Siege and Castle Defence)
Right angle corner for the camp palisade, with a taller corner stake, turning the run through ninety degrees.
Camp Palisade 3 m (Medieval Siege and Castle Defence)
Three metre run of sharpened stakes driven into an earth bank, with two rear crossrails, on the 3 m camp grid.