Free models · Game-ready GLB
Buildings
Every building below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole buildings set from the packs.
3,029 free GLB models
Fountain Basin (Sunken City and Underwater Ruins)
Octagonal fountain basin 3.2 m across with a silted floor, a moulded rim and a turned centre pedestal, weed taken root in the bowl.
Statue Base (Sunken City and Underwater Ruins)
Moulded statue base 1.7 m square and 1.2 m tall with an abstract carved panel and the broken feet of the figure still on the top.
Weathered Relief Panel (Sunken City and Underwater Ruins)
Carved wall panel 2.5 m wide and 2 m tall standing on its own footing, the face worn and one top corner gone, with coral at its foot.
Stepped Plinth (Sunken City and Underwater Ruins)
Three tier stepped plinth 2.2 m square and 0.9 m tall in coursed blocks, for standing a statue, an obelisk or a brazier on.
Obelisk (Sunken City and Underwater Ruins)
Square obelisk 4.97 m tall on its own base, tapering from 0.72 to 0.46 m under a pyramidion, with abstract carved bands on all four faces.
Broken Column Capital (Sunken City and Underwater Ruins)
Column capital and abacus tipped on the seabed with a short length of shaft still attached, 1.6 m across.
Toppled Column (Sunken City and Underwater Ruins)
Column gone over and broken into three lengths of shaft with its capital thrown clear, about 4.7 m end to end on the seabed.
Broken Pediment (Sunken City and Underwater Ruins)
Broken pediment fragment 3.7 m wide leaning on the seabed, one raking cornice left and an abstract carved band along the tympanum.
Column Drum Stack (Sunken City and Underwater Ruins)
Stack of four column drums standing 1.75 m and settled out of true, the joints open and coral started on one face.
Doorway Frame (Sunken City and Underwater Ruins)
Four metre wall bay with a 1.72 by 2.3 m doorway, a carved lintel band and one timber and bronze leaf that swings on its jamb.
Arch Section Intact (Sunken City and Underwater Ruins)
Standing arch 4.6 m wide and 4.6 m tall on two piers, with nine cut voussoirs on a true semicircle and weathered impost blocks.
Arch Section Broken (Sunken City and Underwater Ruins)
Half fallen arch: one pier standing with four voussoirs still springing from it, the other snapped at 1.35 m, the rest heaped on the seabed.
Standing Column (Sunken City and Underwater Ruins)
Standing column 3.9 m tall on a 0.84 m base, a tapered shaft under a block capital and abacus, with coral and weed taken hold of one side.
Wall Run Collapsed (Sunken City and Underwater Ruins)
Four metre wall run brought down to two courses with a 2.4 m stub at one end and its fallen blocks spread on the seabed either side.
Temple Platform Module (Sunken City and Underwater Ruins)
Four metre temple platform module in two coursed courses with a slab deck at Y 1.16 m, matching the stepped terrace so a raised precinct can be any size.
Wall Run Intact (Sunken City and Underwater Ruins)
Four metre coursed wall run 2.44 m tall and 0.62 m thick with a weathered capping course, for the precincts of the city.
Spent Fuel Pond Corner (Nuclear Power Station and Control Room)
The pond bay with a second coping kerb and handrail down its side edge, for closing the end of a pond. Its two ports face along each kerb.
Spent Fuel Pond Edge (Nuclear Power Station and Control Room)
A 4 m bay of spent fuel pond: a concrete coping kerb along one edge with a handrail and a trefoil badge, a skimmer weir let into it, the lined floor of the basin and the water surface 240 mm down. End ports run it into a pond of any size.
Reactor Cavity Ring (Nuclear Power Station and Control Room)
The concrete cavity the vessel sits in: a 7.2 m stepped pit 1.8 m proud of the floor with a 5 m bore, a machined seal ledge and twenty four hold-down studs round it, edge protection on two sides and a trefoil on the kerb.
Containment Dome Section with Equipment Hatch (Nuclear Power Station and Control Room)
The containment section with a 3 m equipment hatch cast through the wall: a recessed barrel and a bolted steel cover on sixteen studs, at 2.6 m above the floor.
Containment Dome Section (Nuclear Power Station and Control Room)
A 90 degree cutaway section of a containment shell: an 800 mm concrete wall 7 m high on a haunched plinth, curving into the dome and sawn off at a ring beam 12 m up, with five buttresses and the steel liner inside. Two sections back to back make a half shell to look into.
Access Ladder with Hoops (Nuclear Power Station and Control Room)
A 3.6 m galvanised cage ladder: 34 mm rungs between channel stiles, hoop guards from 2.2 m up on a back stringer, and two wall brackets holding it off the structure.
Stair Tower (Nuclear Power Station and Control Room)
A bolted steel stair tower climbing 4 m in two flights round a half landing: ten grating treads a flight on channel stringers, a grating landing at each level on edge beams, four corner columns, and a sloped rail on posts up both sides of every flight.
Handrail Run (Nuclear Power Station and Control Room)
A 4 m run of plant handrail: a 48 mm top rail and a knee rail on three flanged posts, with a toe plate along the bottom and a painted band at each post. End ports run it round a floor edge.