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About
Moulded statue base 1.7 m square and 1.2 m tall with an abstract carved panel and the broken feet of the figure still on the top. Dimensions 1.70 by 1.40 by 1.70 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at seabed level. Sunken city palette: weathered grey limestone and dark algae stained stone, pale silt, deep green weed, coral pink, waterlogged timber, tarnished bronze and one translucent blue emissive for glow, bubbles and light. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Statue Base (Sunken City and Underwater Ruins)” asset in my project. Model: https://cdn.3dassets.dev/assets/36966/v1/model.glb Asset page: https://3dassets.dev/assets/sunken-city-and-underwater-ruins-statue-base-8c3948c9 Description: Moulded statue base 1.7 m square and 1.2 m tall with an abstract carved panel and the broken feet of the figure still on the top. - Dimensions (X × Y × Z): 1.7 × 1.399 × 1.7 metres - Triangles: 336 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36966/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Statue Base (Sunken City and Underwater Ruins)
Moulded statue base 1.7 m square and 1.2 m tall with an abstract carved panel and the broken feet of the figure still on the top.