
About
Ground dressing: a flat irregular growth mat 0.86 m across and 0.17 m tall carrying six smooth swollen lumps of infection tissue. Scatter it across floors and pavements; keep it low. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Infection growth patch (Undead Horde and Infected Variants)” asset in my project. Model: https://cdn.3dassets.dev/assets/12017/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-ground-growth-patch-c5b81fbf Description: A low irregular mat of infection growth with six swollen lumps. - Dimensions (X × Y × Z): 0.86 × 0.17 × 0.84 metres - Triangles: 828 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12017/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Infection growth patch (Undead Horde and Infected Variants)
A low irregular mat of infection growth with six swollen lumps.