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About
An infected rat 0.55 m long including the tail: hunched mottled body, pointed muzzle, thin ears, four splayed limbs and a long curved bare tail. Sits 0.14 m tall. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Infected rat (Zombie Horde and Infected Characters)” asset in my project. Model: https://cdn.3dassets.dev/assets/12013/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-infected-rat-47e32820 Description: Small infected rat with a hunched back, thin limbs and a long bare tail. - Dimensions (X × Y × Z): 0.113 × 0.142 × 0.548 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12013/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Infected rat (Zombie Horde and Infected Characters)
Small infected rat with a hunched back, thin limbs and a long bare tail.