
Loading model
About
The comet model with longer ion and dust tails reaching 1.1 m, for a wall display where the tails can run clear of the shelf. Overall 0.30 by 0.97 by 1.18 m (X by Y by Z). Metre units, +Y up, the display face toward +Z, resting on y=0. Same head, coma and cradle as the comet model, both tails extended. Needs 1.2 m of clear air behind it. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Comet Model with Long Tail (Solar System and Astronauts)” asset in my project. Model: https://cdn.3dassets.dev/assets/39243/v1/model.glb Asset page: https://3dassets.dev/assets/solar-system-and-astronauts-comet-tail-long-456a04be Description: The comet model with longer ion and dust tails reaching 1.1 m, for a wall display where the tails can run clear of the shelf. - Dimensions (X × Y × Z): 0.3 × 0.97 × 1.184 metres - Triangles: 3.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39243/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Comet Model with Long Tail (Solar System and Astronauts)
The comet model with longer ion and dust tails reaching 1.1 m, for a wall display where the tails can run clear of the shelf.