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About
A specialised infected 1.71 m tall recovered from water: bloated trunk and swollen face, a heavy sodden coat that hangs and clings, long matted hair, and strands of green weed trailing from the chest and hem. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Waterlogged infected (Zombie Horde and Infected Characters)” asset in my project. Model: https://cdn.3dassets.dev/assets/12008/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-waterlogged-infecte-0245c329 Description: Swollen sodden form with heavy hanging clothing and trailing weed strands. - Dimensions (X × Y × Z): 0.699 × 1.711 × 1.055 metres - Triangles: 6.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12008/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Waterlogged infected (Zombie Horde and Infected Characters)
Swollen sodden form with heavy hanging clothing and trailing weed strands.