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About
A 3 m forward hull section carrying four lattice grid fins stowed flat against it, each a framed grid of vanes on its own hinge fitting. The four fins deploy out to the airstream and fold back, one node each. Dimensions 5.62 by 3.00 by 5.62 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: fin-z-a at (0.00, 0.90, 2.01) m; fin-z-b at (0.00, 0.90, -2.01) m; fin-x-a at (2.01, 0.90, 0.00) m; fin-x-b at (-2.01, 0.90, 0.00) m. Moving nodes are fin-z-a, fin-z-b, fin-x-a and fin-x-b, each hinged at its own fitting 0.9 m up the section. An invented four fin arrangement, not any real vehicle. Launch complex palette: pad concrete, flame scorch, galvanised steel, charcoal, vehicle white, cryogenic pale blue, safety red, hazard yellow, glazing and gravel. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Invented design: no real launch provider, agency, vehicle, site or mission is named or depicted, and every sign, plate and screen is blank.
Use with an AI agent
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Use the “Grid Fin Set (Rocket Launch Pad and Gantry)” asset in my project. Model: https://cdn.3dassets.dev/assets/38188/v1/model.glb Asset page: https://3dassets.dev/assets/rocket-launch-pad-and-gantry-grid-fin-set-908e6f60 Description: A 3 m forward hull section carrying four lattice grid fins stowed flat against it, each a framed grid of vanes on its own hinge fitting. The four fins deploy out to the airstream and fold back, one node each. - Dimensions (X × Y × Z): 5.62 × 3 × 5.62 metres - Triangles: 1.0k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
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Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38188/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Grid Fin Set (Rocket Launch Pad and Gantry)
A 3 m forward hull section carrying four lattice grid fins stowed flat against it, each a framed grid of vanes on its own hinge fitting. The four fins deploy out to the airstream and fold back, one node each.