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About
Site entrance barrier: a charcoal cabinet on a bolted base with an orange access door and a blue notice plate, and a 4 m steel arm banded in orange with a charcoal end block, tilting up clear of the queue lane. Free 3D model for recycling centre, waste transfer yard and municipal depot game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.48 by 1.10 by 0.60 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: open and close. No skinning. The motor, the gearbox and the balance spring inside the cabinet are modelled solid; only the arm moves, and it swings about its own pivot rather than sliding. No waste company, council, plant or vehicle manufacturer names, badges or artwork anywhere: every plate, panel and sign is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Entrance barrier with lifting arm (Recycling Centre and Waste Transfer Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/34924/v1/model.glb Asset page: https://3dassets.dev/assets/recycling-and-waste-transfer-yard-recycling-and-waste--5630ea49 Description: Site entrance barrier: a charcoal cabinet on a bolted base with an orange access door and a blue notice plate, and a 4 m steel arm banded in orange with a charcoal end block, tilting up clear of the queue lane. - Dimensions (X × Y × Z): 4.481 × 1.1 × 0.6 metres - Triangles: 176 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34924/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Entrance barrier with lifting arm (Recycling Centre and Waste Transfer Yard)
Site entrance barrier: a charcoal cabinet on a bolted base with an orange access door and a blue notice plate, and a 4 m steel arm banded in orange with a charcoal end block, tilting up clear of the queue lane.