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About
A 2.6 m by 5 m car park bay of rolled hardcore with painted lines on three sides, ported left and right so a row of bays tiles into a raceday car park. Dimensions 2.60 by 0.13 by 5.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (bay) at (-1.30, 0.00, 0.00) facing (-1, 0, 0); right (bay) at (1.30, 0.00, 0.00) facing (1, 0, 0). Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Car Park Bay Module (Racecourse and Parade Ring)” asset in my project. Model: https://cdn.3dassets.dev/assets/38650/v1/model.glb Asset page: https://3dassets.dev/assets/racecourse-and-parade-ring-car-park-bay-module-d02c7826 Description: A 2.6 m by 5 m car park bay of rolled hardcore with painted lines on three sides, ported left and right so a row of bays tiles into a raceday car park. - Dimensions (X × Y × Z): 2.6 × 0.125 × 5 metres - Triangles: 408 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38650/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Car Park Bay Module (Racecourse and Parade Ring)
A 2.6 m by 5 m car park bay of rolled hardcore with painted lines on three sides, ported left and right so a row of bays tiles into a raceday car park.