
About
The same lift landing module with both leaves parked in their pockets, the opening clear and a dark car backdrop and threshold sill behind. Corridor grid: 1.2 m modules, 2.6 m tall, 100 mm deep, ports on the module end faces at 1.3 m. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: lift-door-left, lift-door-right. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Lift landing door module, open (Office Lobby and Building Facilities)” asset in my project. Model: https://cdn.3dassets.dev/assets/26158/v1/model.glb Asset page: https://3dassets.dev/assets/office-lobby-and-facilities-lift-door-module-open-c1c32fbd Description: The same lift landing module with both leaves parked in their pockets, the opening clear and a dark car backdrop and threshold sill behind. - Dimensions (X × Y × Z): 1.34 × 2.6 × 0.573 metres - Triangles: 1.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26158/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Lift landing door module, open (Office Lobby and Building Facilities)
The same lift landing module with both leaves parked in their pockets, the opening clear and a dark car backdrop and threshold sill behind.