{"data":{"id":"26158","slug":"office-lobby-and-facilities-lift-door-module-open-c1c32fbd","title":"Lift landing door module, open (Office Lobby and Building Facilities)","summary":"The same lift landing module with both leaves parked in their pockets, the opening clear and a dark car backdrop and threshold sill behind.","description":"The same lift landing module with both leaves parked in their pockets, the opening clear and a dark car backdrop and threshold sill behind. Corridor grid: 1.2 m modules, 2.6 m tall, 100 mm deep, ports on the module end faces at 1.3 m. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: lift-door-left, lift-door-right. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/office-lobby-and-facilities-lift-door-module-open-c1c32fbd","cdnUrl":"https://cdn.3dassets.dev/assets/26158/v1/model.glb","downloadUrl":"https://3dassets.dev/download/office-lobby-and-facilities-lift-door-module-open-c1c32fbd","thumbnailUrl":"https://cdn.3dassets.dev/assets/26158/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26158/v1/poster.webp","blurhash":"U4D9#Ot700oet6?bWX0000%M~qD%?b-;D%4n","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":86212,"triangles":1768,"vertices":5304,"meshes":6,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6700948879855354,0,-0.500003223098269],"max":[0.6700948879855354,2.5999999046325684,0.07299914377022623]},"sizeMeters":[1.34,2.6,0.573],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:47:06.768Z","updatedAt":"2026-09-07T20:47:06.873Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26158/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LiftLandingDoorModuleOpenOfficeLobbyAndBuildingFacilities(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26158/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26158/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26158/v1/model.glb\" alt=\"Lift landing door module, open (Office Lobby and Building Facilities)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26158/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26158/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}