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About
The surgery door bay with the leaf standing open, for a plan that needs to see into a room from the corridor without animating anything. Overall 2.00 by 2.70 by 0.97 m (X by Y by Z). Metre units, +Y up, the side a patient or a nurse approaches from toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Surgery Door Module Open (Dental Practice and Surgery)” asset in my project. Model: https://cdn.3dassets.dev/assets/34414/v1/model.glb Asset page: https://3dassets.dev/assets/dental-practice-and-surgery-surgery-door-module-open-e59a6ba3 Description: The surgery door bay with the leaf standing open, for a plan that needs to see into a room from the corridor without animating anything. - Dimensions (X × Y × Z): 2 × 2.7 × 0.967 metres - Triangles: 1.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34414/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Surgery Door Module Open (Dental Practice and Surgery)
The surgery door bay with the leaf standing open, for a plan that needs to see into a room from the corridor without animating anything.