
Loading model
About
Five modeled four sided diamond sparkles. Static emissive material only; no particles or animation.
Measured bounds: 0.69 × 0.72 × 0.36 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Place freely at world scale. Materials are shared within the Meadow Courier kit. CC0 original procedural geometry.
Part of Meadow Courier.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Meadow Courier Delivery Reward Sparkle” asset in my project. Model: https://cdn.3dassets.dev/assets/48/v1/model.glb Asset page: https://3dassets.dev/assets/meadow-courier-delivery-reward-sparkle Description: A static cluster of apricot and cream diamond sparkles for delivery rewards, pickup markers and UI renders. - Dimensions (X × Y × Z): 0.685 × 0.72 × 0.36 metres - Triangles: 80 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/48/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Meadow Courier Delivery Reward Sparkle with my AI development tools?
How do I get started?
Which game engines and tools can I use Meadow Courier Delivery Reward Sparkle with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Meadow Courier Delivery Reward Sparkle in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Meadow Courier Delivery Reward Sparkle
A static cluster of apricot and cream diamond sparkles for delivery rewards, pickup markers and UI renders.