
Loading model
About
A thick modeled envelope icon on a small teal base. Suitable for static quest markers and inventory renders.
Measured bounds: 0.56 × 0.40 × 0.15 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Place freely at world scale. Materials are shared within the Meadow Courier kit. CC0 original procedural geometry.
Part of Meadow Courier.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Meadow Courier Envelope Quest Token” asset in my project. Model: https://cdn.3dassets.dev/assets/46/v1/model.glb Asset page: https://3dassets.dev/assets/meadow-courier-envelope-quest-token Description: A freestanding cream envelope token with raised flap lines and an apricot seal for delivery objectives. - Dimensions (X × Y × Z): 0.56 × 0.4 × 0.15 metres - Triangles: 160 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/46/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Meadow Courier Envelope Quest Token with my AI development tools?
How do I get started?
Which game engines and tools can I use Meadow Courier Envelope Quest Token with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Meadow Courier Envelope Quest Token in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Meadow Courier Envelope Quest Token
A freestanding cream envelope token with raised flap lines and an apricot seal for delivery objectives.