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About
Floating walkway corner 2.4 m square turning a pontoon run through a right angle, with the same float, deck, rubbing strakes and edge strips. Ports on the two open faces. Overall 2.44 by 0.36 by 2.44 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the float's underside at the waterline; the open faces are -X and +Z. Static modular piece; the float does not rise or fall with a tide. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.
Use with an AI agent
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Use the “Floating pontoon module, corner (Marina and Yacht Club)” asset in my project. Model: https://cdn.3dassets.dev/assets/38284/v1/model.glb Asset page: https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-pontoon-mo-a244138a Description: Floating walkway corner 2.4 m square turning a pontoon run through a right angle, with the same float, deck, rubbing strakes and edge strips. Ports on the two open faces. - Dimensions (X × Y × Z): 2.445 × 0.36 × 2.445 metres - Triangles: 72 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38284/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Floating pontoon module, corner (Marina and Yacht Club)
Floating walkway corner 2.4 m square turning a pontoon run through a right angle, with the same float, deck, rubbing strakes and edge strips. Ports on the two open faces.