
About
Static extruded pixel flame burst with layered gold and red cells for scripted spells and impacts.
Part of the Ember Quest collection. Dimensions: 0.88 m wide, 1 m high and 0.2 m deep. Uses metres with +Y up and +Z forward. The origin sits on the ground at the horizontal centre. Static mesh with no rig, animation or collision mesh. Shared collection colours support a consistent game environment. CC0 licensed for commercial and personal projects.
Part of Ember Quest.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ember Quest ember burst mesh” asset in my project. Model: https://cdn.3dassets.dev/assets/324/v1/model.glb Asset page: https://3dassets.dev/assets/ember-quest-ember-burst-mesh Description: Static extruded pixel flame burst with layered gold and red cells for scripted spells and impacts. - Dimensions (X × Y × Z): 0.875 × 1 × 0.2 metres - Triangles: 444 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/324/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Ember Quest ember burst mesh
Static extruded pixel flame burst with layered gold and red cells for scripted spells and impacts.