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About
The same 4 m site module surfaced with crushed hardcore from the site's own crusher: a 90 mm bed of graded material with loose lumps scattered across it and a rolled crown down the middle, for the haul road and the crusher apron. Free 3D model for demolition, site clearance and construction game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.37 by 4.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static modular piece; the loose lumps are modelled as solids resting on the bed. No plant manufacturer, demolition contractor or equipment brand name, badge or artwork anywhere: every livery is invented and every sign face and plate is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crushed hardcore haul road tile, 4 m (Demolition and Site Clearance)” asset in my project. Model: https://cdn.3dassets.dev/assets/35666/v1/model.glb Asset page: https://3dassets.dev/assets/demolition-and-site-clearance-demolition-and-site-clea-d0484a82 Description: The same 4 m site module surfaced with crushed hardcore from the site's own crusher: a 90 mm bed of graded material with loose lumps scattered across it and a rolled crown down the middle, for the haul road and the crusher apron. - Dimensions (X × Y × Z): 4 × 0.373 × 4 metres - Triangles: 348 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35666/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Crushed hardcore haul road tile, 4 m (Demolition and Site Clearance)
The same 4 m site module surfaced with crushed hardcore from the site's own crusher: a 90 mm bed of graded material with loose lumps scattered across it and a rolled crown down the middle, for the haul road and the crusher apron.