{"data":{"id":"35666","slug":"demolition-and-site-clearance-demolition-and-site-clea-d0484a82","title":"Crushed hardcore haul road tile, 4 m (Demolition and Site Clearance)","summary":"The same 4 m site module surfaced with crushed hardcore from the site's own crusher: a 90 mm bed of graded material with loose lumps scattered across it and a rolled crown down the middle, for the haul road and the crusher apron.","description":"The same 4 m site module surfaced with crushed hardcore from the site's own crusher: a 90 mm bed of graded material with loose lumps scattered across it and a rolled crown down the middle, for the haul road and the crusher apron. Free 3D model for demolition, site clearance and construction game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.37 by 4.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static modular piece; the loose lumps are modelled as solids resting on the bed. No plant manufacturer, demolition contractor or equipment brand name, badge or artwork anywhere: every livery is invented and every sign face and plate is blank.","status":"published","url":"https://3dassets.dev/assets/demolition-and-site-clearance-demolition-and-site-clea-d0484a82","cdnUrl":"https://cdn.3dassets.dev/assets/35666/v1/model.glb","downloadUrl":"https://3dassets.dev/download/demolition-and-site-clearance-demolition-and-site-clea-d0484a82","thumbnailUrl":"https://cdn.3dassets.dev/assets/35666/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35666/v1/poster.webp","blurhash":"U8CZCV%L00bcs9V@RjtR00M{~qWBOYtltRMw","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":66620,"triangles":348,"vertices":730,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2,0.000027678733426156343,-2],"max":[2,0.3725976424163999,2]},"sizeMeters":[4,0.373,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T16:59:39.856Z","updatedAt":"2026-09-11T16:59:39.969Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35666/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrushedHardcoreHaulRoadTile4MDemolitionAndSiteClearance(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35666/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35666/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35666/v1/model.glb\" alt=\"Crushed hardcore haul road tile, 4 m (Demolition and Site Clearance)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35666/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35666/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}