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Walkable demo

Village Hall and Community Events

Walk a village hall set out for fete day: a curtained stage with a piano and lectern, trestle and round tables with stacking chairs, a serving hatch onto the kitchen, and jumble, cake and book stalls along the side wall.

About

What is placed

A parquet hall about 14 m by 10 m, walled in modules, with roof beam bays and pendant lights overhead and bunting strung across. The stage fills the far end: platform modules with steps, a curtain rail with drapes, an upright piano, a lectern and PA speakers on stands. Down the middle are trestle tables and round banquet tables with cloths and flowers, stacking chairs around them, spare chairs stacked and a linked row against the back wall. The side wall carries the serving hatch with the tea urn beside it, and behind that wall sit the cooker, the sink counter, the fridge, the crockery shelf and the water boiler. Jumble, cake, book and raffle tables run along the aisle, with the tombola drum, the children's craft table, the bar table and till, the welcome table by the lobby door, a coat rail, a folding sign board, a table trolley, and the notice board, honours board, clock and radiators on the walls.

What moves

The lobby door and the fire exit open and close. The serving hatch shutter runs up and down. The tombola drum spins on its stand, the folding sign board tilts, the piano lid opens, the cooker and fridge doors open, the bin lids lift, and the coat rail, the table trolley and the mop bucket roll on their castors.

What does not move and why

The bunting, the stage drapes, the tablecloths and the clothes piled on the jumble table are static geometry: cloth is not reachable with the rigid node transforms this library uses, so it is modelled in a settled pose rather than faked. There are no visitors or helpers in the hall, because nothing in this library is skinned and a stiff figure would read worse than an empty room. The poster and sign faces are abstract: no real village, charity or brand is named on any of them.

Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.

Points of interest

Use with an AI agent

Copy this prompt into your AI chat to rebuild the layout, then describe what to change.

Rebuild the "Village Hall and Community Events" demo scene from the Village Hall and Community Events pack in my project.

Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/village-hall-and-community-events
Pack manifest: https://3dassets.dev/api/v1/packs/village-hall-and-community-events
Demo page: https://3dassets.dev/demos/village-hall-and-community-events

- 143 placements of 50 models; units are metres, +Y up, rotation is yaw in degrees about +Y
- Spawn at (1, 0, -0.5) facing 180 degrees; eye height 1.6 m
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required

Also available as JSON or Markdown, and via the MCP server.

Common questions

How do I use Village Hall and Community Events with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the scene and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Walk the scene here with the keys or touch to see how the pack fits together. To build it yourself, download the pack with the button, then copy the "Copy for AI agent" prompt: it links the layout JSON, which lists every placement with its position, rotation and CDN URL, so an assistant connected to the MCP server can rebuild the scene in your engine and change it to order.

MCP server setup

Which game engines and tools can I use Village Hall and Community Events with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the scene is a self-contained binary glTF (.glb) with textures embedded, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this scene into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Village Hall and Community Events in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every scene on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The pack behind it has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Is the demo itself a file I can download?
No, and it does not need to be. A demo is a layout of the pack's published models composed in your browser from the CDN, so there is no extra file to fetch. Download the pack for the models, and take the layout JSON linked above for the placements: together they are the whole scene, and an AI agent can rebuild it from those two links.
Can I change the scene, or add gameplay to it?
Yes. The layout is plain data in metres, so move, add or remove placements freely in your own engine. Colliders, navigation and gameplay are yours to add: the demo shows what the pack looks like assembled, and your game decides how it plays.

Models in this demo

Parquet Hall Floor Tile (Village Hall and Community Events)

Parquet Hall Floor Tile (Village Hall and Community Events)

A 2 m square parquet hall floor tile, 50 mm deep: a chamfered sub floor with herringbone blocks laid over it in two tones of honey and stained oak. Tiles couple on a 2 m grid, so a hall floor of any size is a run of them.

@3dassets864 tris
Parquet Hall Floor Tile with Border (Village Hall and Community Events)

Parquet Hall Floor Tile with Border (Village Hall and Community Events)

The same parquet tile with a stained border band along two edges, for the margin a hall floor keeps round its perimeter or the line a badminton court is marked on.

@3dassets992 tris
Stage Platform Module with Steps (Village Hall and Community Events)

Stage Platform Module with Steps (Village Hall and Community Events)

The same stage module with a 1.3 m pair of treads down the front and a chrome grab rail either side, for the end of a run where performers get up onto the stage.

@3dassets768 tris
Village Hall Stage Platform Module (Village Hall and Community Events)

Village Hall Stage Platform Module (Village Hall and Community Events)

A 2 m square demountable stage platform at 600 mm: a parquet faced deck with a stained front nosing, a recessed black skirt and four adjustable feet. Modules couple side to side, so a stage of any width is a run of them.

@3dassets384 tris
Village Hall Wall Module (Village Hall and Community Events)

Village Hall Wall Module (Village Hall and Community Events)

A 2 m by 3.2 m village hall wall module: cream painted plaster over a stained dado rail, a white skirting and a high window with a glazing bar and a moulded cill at 2 m. Modules butt on the 2 m module, so a hall wall of any length is a run of them.

@3dassets824 tris
Hall Entrance Lobby Door Module (Village Hall and Community Events)Animated

Hall Entrance Lobby Door Module (Village Hall and Community Events)

The hall wall module with the entrance lobby pair in it: two blue leaves with tall vision panels and chrome pull handles, a stained lining and a glazed overlight above the head. The leaves hang on the hall face and swing in, so the lobby stays clear.

@3dassets992 tris
Hall Fire Exit Door Module (Village Hall and Community Events)Animated

Hall Fire Exit Door Module (Village Hall and Community Events)

The hall wall module with a 1.6 m by 2.1 m fire exit pair in it: two green leaves on push bars in a lined opening, with a blank green exit sign over the head. The leaves hang near the outer face and swing outward, the way a fire door has to.

@3dassets1.0k tris
Serving Hatch Wall Module, Shutter Up (Village Hall and Community Events)

Serving Hatch Wall Module, Shutter Up (Village Hall and Community Events)

The same serving hatch with the shutter already rolled up into its hood and the counter open to the hall, for a hall laid out mid event. The shutter stays a named node but holds this pose, so it ships no clips.

@3dassets1.6k tris
Hall Roof Beam Bay (Village Hall and Community Events)

Hall Roof Beam Bay (Village Hall and Community Events)

One bay of a village hall roof: a 10 m stained tie beam, two rafters up to a ridge at 1.9 m, a king post, struts, five purlins carrying the next bay and steel straps at the feet. Bays repeat on the 2 m module and rest on y=0, so the scene lifts them to the wall head.

@3dassets688 tris
Hall Ceiling Pendant Light (Village Hall and Community Events)

Hall Ceiling Pendant Light (Village Hall and Community Events)

A 380 mm enamelled pendant light on an 860 mm flex with a ceiling rose: a white shade with a warm yellow inside and a brass gallery. Modelled hanging from y=0 with the shade at the bottom, so the scene lifts it until the rose meets the roof beam.

@3dassets380 tris
Stage Curtain Rail with Drapes (Village Hall and Community Events)

Stage Curtain Rail with Drapes (Village Hall and Community Events)

A 4 m free standing stage drape stand: a chrome track on two uprights with a red pelmet and a yellow trim band, and two gathered red drapes parted over the middle of the stage. The drapes are cloth: they are modelled and never animated.

@3dassets1.4k tris
Upright Piano (Village Hall and Community Events)Animated

Upright Piano (Village Hall and Community Events)

A 1.46 m upright piano in stained case work: a fall over three octaves of modelled keys, a blank red front panel, three brass pedals on a lyre board and a hinged top lid. The lid is a named node on the case back edge and lifts; the keys do not move.

@3dassets1.1k tris
Hall Lectern (Village Hall and Community Events)

Hall Lectern (Village Hall and Community Events)

A 1.1 m stained oak lectern: a shaped base, a column, a sloping reading top with a brass book stop, a small reading light and a blank red front panel with no crest or lettering on it.

@3dassets404 tris
PA Speaker on a Stand (Village Hall and Community Events)

PA Speaker on a Stand (Village Hall and Community Events)

A 1.8 m PA speaker on a tripod stand: a charcoal cabinet with a chrome driver grille and a tweeter horn on a telescopic pole with folding legs, and a red status band across the foot of the baffle.

@3dassets412 tris
Village Hall Honours Board (Village Hall and Community Events)

Village Hall Honours Board (Village Hall and Community Events)

A 1.1 m by 0.86 m stained oak honours board with a moulded pediment, an inset panel and a header with ten blank gilt name strips on it. Every strip is deliberately blank, so no real person or place is named. Modelled with its base on y=0, so the scene lifts it up the wall.

@3dassets844 tris
Hall Notice Board with Posters (Village Hall and Community Events)

Hall Notice Board with Posters (Village Hall and Community Events)

A 1.2 m by 0.9 m cork notice board in a stained frame, pinned with six abstract posters in red, blue, yellow, green and white. Every poster face is a blank coloured field with no readable text on it. Modelled with its base on y=0, so the scene lifts it up the wall.

@3dassets476 tris
Hall Wall Clock (Village Hall and Community Events)

Hall Wall Clock (Village Hall and Community Events)

A 340 mm brass rimmed hall clock: a domed case, a white dial with twelve batons and hour and minute hands stopped at a quarter past ten. The hands are geometry and do not turn. Modelled with its base on y=0, so the scene lifts it up the wall.

@3dassets408 tris
Hall Panel Radiator (Village Hall and Community Events)

Hall Panel Radiator (Village Hall and Community Events)

A 1 m by 0.58 m double panel hall radiator with thirteen convector fins, a top and bottom rail, two wall brackets and a brass thermostatic valve. Modelled with its base on y=0, so the scene lifts it to its mounting height off the skirting.

@3dassets1.6k tris
Round Banquet Table with Cloth (Village Hall and Community Events)

Round Banquet Table with Cloth (Village Hall and Community Events)

A 1.6 m round banquet table at 750 mm under a floor length white cloth with a green hem band and green and red ring bands on the top. The cloth is modelled, never animated: a hanging cloth is not reachable with one rigid node transform.

@3dassets740 tris
Village Hall Stacking Chair (Village Hall and Community Events)

Village Hall Stacking Chair (Village Hall and Community Events)

A 0.44 m village hall stacking chair with a seat at 450 mm: a bent charcoal steel frame in one tube a side with a blue moulded shell seat and back. It is the chair a hall owns two hundred of, and it stacks.

@3dassets456 tris
Flower Arrangement in a Jug (Village Hall and Community Events)

Flower Arrangement in a Jug (Village Hall and Community Events)

A 0.5 m flower arrangement in a white jug: eight stems with leaves and round heads in red, yellow and white. It is the thing on the welcome table and in the middle of every round table.

@3dassets1.3k tris
Folding Trestle Table (Village Hall and Community Events)

Folding Trestle Table (Village Hall and Community Events)

A 1.8 m by 0.75 m folding trestle table at 720 mm: a beech faced top with an aluminium rim on a charcoal folding frame. The frame is modelled in the open position; the folded table is its own model.

@3dassets608 tris
Stack of Ten Stacking Chairs (Village Hall and Community Events)

Stack of Ten Stacking Chairs (Village Hall and Community Events)

Ten of the same stacking chairs stacked one in another, 1.22 m tall, leaning back the way a real stack does. One model for the pile that lives against the wall between events.

@3dassets4.6k tris
Row of Six Linked Chairs (Village Hall and Community Events)

Row of Six Linked Chairs (Village Hall and Community Events)

A row of six chairs linked seat to seat with chrome row bars, 3 m long, seats alternating blue and red. One model for a row of seating set out for a concert or a meeting.

@3dassets2.9k tris
Tea Urn on a Table (Village Hall and Community Events)

Tea Urn on a Table (Village Hall and Community Events)

A 1.1 m cloth laid table with a 30 litre stainless tea urn on it: a domed lid, a brass tap over a drip tray, a red ready light, a stack of saucers, three mugs and a teapot. The tap is geometry and does not turn, and the cloth is modelled, never animated.

@3dassets2.5k tris
Jumble Sale Table (Village Hall and Community Events)

Jumble Sale Table (Village Hall and Community Events)

A 1.5 m jumble sale table: a cloth laid trestle with three piles of folded clothes, a table lamp, a vase and a couple of odd mugs, and a blank folded price card. The clothes are cloth and are modelled, never animated.

@3dassets4.9k tris
Cake Stall Table (Village Hall and Community Events)

Cake Stall Table (Village Hall and Community Events)

The same cloth laid trestle dressed as a cake stall: two footed cake stands under domed sponges, a plate of buns, a stack of plates and a blank standing card. Nothing on it carries a name or a price.

@3dassets3.4k tris
Book Stall Table (Village Hall and Community Events)

Book Stall Table (Village Hall and Community Events)

The same cloth laid trestle dressed as a book stall: a long row of books stood spine out, a shorter row in front, a flat stack and one stood face out on a stand. Every cover is a blank coloured field with no title on it.

@3dassets5.4k tris
Raffle Prize Table (Village Hall and Community Events)

Raffle Prize Table (Village Hall and Community Events)

The same cloth laid trestle dressed as a raffle prize table: a bottle, a wrapped box, a biscuit tin, a pot plant, three books of tickets and a mug for the money. Every label field is blank.

@3dassets2.0k tris
Tombola Drum on a Stand (Village Hall and Community Events)Animated

Tombola Drum on a Stand (Village Hall and Community Events)

A 0.56 m hexagonal tombola drum on a charcoal cradle at 920 mm: a red barrel with brass end plates, a yellow hatch with a catch, a crank handle and a ticket tray under it. The drum, its hatch and its crank are one named node on the cradle axle and turn together.

@3dassets840 tris
Kitchen Cooker (Village Hall and Community Events)Animated

Kitchen Cooker (Village Hall and Community Events)

A 600 mm freestanding kitchen cooker: a white body with a dark hob and four burner rings, a control splash back with four knobs and a red indicator, and an oven door with a dark glazed window on a chrome rail handle. The door is a named node on its bottom edge and falls open.

@3dassets1.2k tris
Kitchen Counter Run with Sink (Village Hall and Community Events)

Kitchen Counter Run with Sink (Village Hall and Community Events)

A 2 m kitchen counter run at 900 mm: a white carcass on a blue plinth under a stainless worktop with an inset sink, a pressed drainer, a brass mixer tap and two cupboard fronts on rail handles. The cupboard fronts are geometry and do not open.

@3dassets668 tris
Kitchen Fridge (Village Hall and Community Events)Animated

Kitchen Fridge (Village Hall and Community Events)

A 1.45 m white kitchen fridge on a recessed plinth with three wire shelves, a bottle and a pack inside, a full height chrome handle and a blank blue badge panel. The door is a named node on its hinge stile and swings open.

@3dassets468 tris
Kitchen Crockery Shelf (Village Hall and Community Events)

Kitchen Crockery Shelf (Village Hall and Community Events)

A 1.2 m two tier kitchen shelf on charcoal brackets, stacked with plates, saucers and nine mugs in red and blue. Modelled with the brackets on y=0, so the scene lifts it onto the wall above the counter.

@3dassets4.2k tris
Wall Mounted Water Boiler (Village Hall and Community Events)

Wall Mounted Water Boiler (Village Hall and Community Events)

A 0.52 m wall mounted water boiler: a white cased tank with a dark control face, a red heating light, a brass tap over a drip tray and two wall brackets. The tap is geometry and does not turn. Modelled with its base on y=0, so the scene lifts it to its mounting height.

@3dassets492 tris
Tea and Coffee Tray Set (Village Hall and Community Events)

Tea and Coffee Tray Set (Village Hall and Community Events)

A 0.52 m stainless tray laid for tea and coffee: a red tray liner, a white teapot, a green coffee pot, three mugs and a sugar box. One model for what comes through the hatch at the interval.

@3dassets980 tris
Crockery Crate (Village Hall and Community Events)

Crockery Crate (Village Hall and Community Events)

A slatted crockery crate, 0.56 m by 0.4 m, packed with two stacks of plates and six blue mugs, with a blank red label field on the end. It is the crate the cups live in between events.

@3dassets4.8k tris
Mop and Bucket (Village Hall and Community Events)Animated

Mop and Bucket (Village Hall and Community Events)

A 1.4 m mop and bucket: a yellow bucket on four castors with a wringer and a handle, a mop stood in it and a red cleaning box on the rim. The castors are named nodes on their own axles and roll.

@3dassets1.1k tris
Bar Table with Till (Village Hall and Community Events)

Bar Table with Till (Village Hall and Community Events)

A 1.2 m bar table at 1.02 m with a till on it: a charcoal frame under a beech top, a blank red front panel with a brass foot rail, a cash till with a keypad and a blank display, a glass jug and two glasses. The cash drawer is geometry and does not open.

@3dassets1.2k tris
Glass Rack (Village Hall and Community Events)

Glass Rack (Village Hall and Community Events)

A 0.5 m square glass rack: a charcoal crate with wire dividers and nine half pint glasses standing in it. It is what the glasses are carried out to the bar table in.

@3dassets1.6k tris
Bottle Crate (Village Hall and Community Events)

Bottle Crate (Village Hall and Community Events)

The same slatted crate packed with twelve green bottles with foil caps and a blank green label field on the end, for the bar at a barn dance or a quiz night.

@3dassets2.7k tris
Trestle Table Trolley (Village Hall and Community Events)Animated

Trestle Table Trolley (Village Hall and Community Events)

A 1.9 m chrome table trolley loaded with five folded trestle tables stood on edge, on four castors. The castors are named nodes on their own axles and roll; the tables on it are one with the trolley.

@3dassets1.9k tris
Folding Trestle Table, Folded (Village Hall and Community Events)

Folding Trestle Table, Folded (Village Hall and Community Events)

The same trestle table folded flat, 120 mm deep, with its legs lying against the underframe. It stacks on the trolley or leans against a wall between events.

@3dassets608 tris
Welcome Table with a Cash Tin (Village Hall and Community Events)

Welcome Table with a Cash Tin (Village Hall and Community Events)

A 1.2 m welcome table at the door: a cloth laid trestle with a blue hem band, an open cash tin with a note tray and a coin in it, a fan of leaflets, a pen and a small blank standing sign on a block.

@3dassets1.2k tris
Coat Rail on Castors (Village Hall and Community Events)Animated

Coat Rail on Castors (Village Hall and Community Events)

A 1.4 m chrome coat rail on four castors with five coats hung on it in red, blue and green. The castors are named nodes on their own axles and roll; the coats are cloth and are modelled, never animated.

@3dassets2.0k tris
Stack of Folded Tablecloths (Village Hall and Community Events)

Stack of Folded Tablecloths (Village Hall and Community Events)

A 0.4 m pile of folded tablecloths on a board: five white, three red and two green, each fold sitting a little askew on the one below. Cloth, so it is modelled and never animated.

@3dassets2.9k tris
Folding Sign Board (Village Hall and Community Events)Animated

Folding Sign Board (Village Hall and Community Events)

A 0.62 m by 1 m folding A board: two charcoal leaves on a chrome hinge with a blank red face on the front and a blank green one on the back, and a white band across the head. The front leaf is a named node and tips on the hinge when the wind catches it.

@3dassets480 tris
Children's Craft Table (Village Hall and Community Events)

Children's Craft Table (Village Hall and Community Events)

A 1.2 m children's craft table at 560 mm: a yellow top on a folding frame with five sheets of paper, three pots of coloured pens, a glue pot and a pair of scissors on it.

@3dassets1.4k tris
Waste and Recycling Bins (Village Hall and Community Events)Animated

Waste and Recycling Bins (Village Hall and Community Events)

A pair of 0.78 m wheeled bins side by side, one green for waste and one blue for recycling, each on two wheels with a push bar and a hinged lid. Each lid is a named node on its back edge and lifts.

@3dassets688 tris
Bunting Run on a Pole (Village Hall and Community Events)

Bunting Run on a Pole (Village Hall and Community Events)

A 4 m bunting run: a stained pole on a cast foot at the left end, a ring at each end and a sagging cord of thirteen triangular pennants in red, yellow, blue and green. The pennants are cloth and are modelled, never animated.

@3dassets780 tris