
Loading model
About
A pair of 0.78 m wheeled bins side by side, one green for waste and one blue for recycling, each on two wheels with a push bar and a hinged lid. Each lid is a named node on its back edge and lifts. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: bin-lid-1, bin-lid-2. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Waste and Recycling Bins (Village Hall and Community Events)” asset in my project. Model: https://cdn.3dassets.dev/assets/35230/v1/model.glb Asset page: https://3dassets.dev/assets/village-hall-and-community-events-waste-and-recycling--c90aaf53 Description: A pair of 0.78 m wheeled bins side by side, one green for waste and one blue for recycling, each on two wheels with a push bar and a hinged lid. Each lid is a named node on its back edge and lifts. - Dimensions (X × Y × Z): 1.151 × 0.894 × 0.522 metres - Triangles: 688 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35230/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Waste and Recycling Bins (Village Hall and Community Events)
A pair of 0.78 m wheeled bins side by side, one green for waste and one blue for recycling, each on two wheels with a push bar and a hinged lid. Each lid is a named node on its back edge and lifts.