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About
A 1.2 m bar table at 1.02 m with a till on it: a charcoal frame under a beech top, a blank red front panel with a brass foot rail, a cash till with a keypad and a blank display, a glass jug and two glasses. The cash drawer is geometry and does not open. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bar Table with Till (Village Hall and Community Events)” asset in my project. Model: https://cdn.3dassets.dev/assets/35217/v1/model.glb Asset page: https://3dassets.dev/assets/village-hall-and-community-events-bar-table-with-till-bf53c3fe Description: A 1.2 m bar table at 1.02 m with a till on it: a charcoal frame under a beech top, a blank red front panel with a brass foot rail, a cash till with a keypad and a blank display, a glass jug and two glasses. The cash drawer is geometry and does not open. - Dimensions (X × Y × Z): 1.2 × 1.29 × 0.62 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35217/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Bar Table with Till (Village Hall and Community Events)
A 1.2 m bar table at 1.02 m with a till on it: a charcoal frame under a beech top, a blank red front panel with a brass foot rail, a cash till with a keypad and a blank display, a glass jug and two glasses. The cash drawer is geometry and does not open.