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Walkable demo

Laser Tag Arena and Activity Centre

Walk a laser tag centre: a maze of arena walls, barricades and a raised platform with base stations at each end, then reception, party room, arcade and prize counter.

About

An indoor laser tag centre built from the pack's eight ported systems: floor tiles, the wall run with panels, shooting ports, mirrors, barricades, doorways and corner posts, platform deck and ramp, tunnel, glow trim and truss.

What is placed. An arena maze assembled from wall, barricade, corner and doorway modules on arena floor tiles, with glow stripe trim along the walls, a raised platform and its ramp, pillars, crate barricades, a tunnel section and target pods placed for play. A base station stands at each end with respawn pads marked beside them. Beyond the arena wall the front of house holds reception, lockers, the briefing screen, vest and phaser charging racks, the party room with its table and chairs, arcade and vending along the wall, the prize counter, the soft play corner and the queue markings.

What moves. The doorway modules open and close, the target pods turn, the vending door opens, the prize counter drawer pulls out, the briefing screen and scoreboard tilt and the cleaning trolley rolls.

What does not move, and why. Light beams, smoke, cables and vest straps are static geometry or simply absent: none is reachable with the rigid node transforms this library uses, and the glow trim is a coloured surface rather than a light source. There are no players or staff, because nothing here is skinned.

Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.

Points of interest

Use with an AI agent

Copy this prompt into your AI chat to rebuild the layout, then describe what to change.

Rebuild the "Laser Tag Arena and Activity Centre" demo scene from the Laser Tag Arena and Activity Centre pack in my project.

Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/laser-tag-arena-and-activity-centre
Pack manifest: https://3dassets.dev/api/v1/packs/laser-tag-arena-and-activity-centre
Demo page: https://3dassets.dev/demos/laser-tag-arena-and-activity-centre

- 141 placements of 45 models; units are metres, +Y up, rotation is yaw in degrees about +Y
- Spawn at (-8.4, 0.04, -4) facing 174.3 degrees; eye height 1.6 m
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required

Also available as JSON or Markdown, and via the MCP server.

Common questions

How do I use Laser Tag Arena and Activity Centre with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the scene and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Walk the scene here with the keys or touch to see how the pack fits together. To build it yourself, download the pack with the button, then copy the "Copy for AI agent" prompt: it links the layout JSON, which lists every placement with its position, rotation and CDN URL, so an assistant connected to the MCP server can rebuild the scene in your engine and change it to order.

MCP server setup

Which game engines and tools can I use Laser Tag Arena and Activity Centre with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the scene is a self-contained binary glTF (.glb) with textures embedded, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this scene into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Laser Tag Arena and Activity Centre in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every scene on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The pack behind it has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Is the demo itself a file I can download?
No, and it does not need to be. A demo is a layout of the pack's published models composed in your browser from the CDN, so there is no extra file to fetch. Download the pack for the models, and take the layout JSON linked above for the placements: together they are the whole scene, and an AI agent can rebuild it from those two links.
Can I change the scene, or add gameplay to it?
Yes. The layout is plain data in metres, so move, add or remove placements freely in your own engine. Colliders, navigation and gameplay are yours to add: the demo shows what the pack looks like assembled, and your game decides how it plays.

Models in this demo

Arena Floor Tile (Laser Tag Arena and Activity Centre)

Arena Floor Tile (Laser Tag Arena and Activity Centre)

A 2 m square arena floor tile 60 mm deep: a grey resin screed in a shallow tray, marked with a lime border line, a centre bar and a chevron in each corner, ported on all four edges so a whole arena floor is laid from repeats of one model.

@3dassets528 tris
Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)

Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)

The arena floor tile with teal marking instead of lime, for the opposing half of an arena or for the front of house floor, so a large floor does not read as one repeated model.

@3dassets528 tris
Arena Corner Post Module (Laser Tag Arena and Activity Centre)

Arena Corner Post Module (Laser Tag Arena and Activity Centre)

The 300 mm square corner post an arena wall run turns a right angle through: a dark column 2.4 m tall on a spreader plate, capped at the head, with a cyan stripe up all four faces. Ports on two adjacent faces at base rail height.

@3dassets448 tris
Arena Wall Panel Module (Laser Tag Arena and Activity Centre)

Arena Wall Panel Module (Laser Tag Arena and Activity Centre)

A 2 by 2.4 m arena wall module: a dark composite panel between two brushed stiles on a steel base rail with levelling feet, capped at the head, and carrying three raked magenta chevrons on the play side. Ported at both ends so a maze is built by repeating one model.

@3dassets640 tris
Arena Wall Panel with Shooting Port (Laser Tag Arena and Activity Centre)

Arena Wall Panel with Shooting Port (Laser Tag Arena and Activity Centre)

The arena wall module with a 600 by 400 mm shooting port cut through it at chest height, lined in brushed steel and edged top and bottom in amber, so a maze has somewhere to shoot from as well as somewhere to hide behind.

@3dassets1.2k tris
Arena Mirror Panel Module (Laser Tag Arena and Activity Centre)

Arena Mirror Panel Module (Laser Tag Arena and Activity Centre)

The arena wall module faced with a full height polished panel in a cyan bead frame: the piece that makes a maze corner unreadable, because a player sees a reflection where a route should be.

@3dassets768 tris
Low Arena Barricade (Laser Tag Arena and Activity Centre)

Low Arena Barricade (Laser Tag Arena and Activity Centre)

A 2 m barricade 1.1 m high: a raked dark face on a wide foot with a brushed capping rail and end posts, and five amber hazard flashes across it. Ported on the same run as the wall modules, so it drops into a wall line or stands as free cover.

@3dassets648 tris
Arena Doorway Module (Laser Tag Arena and Activity Centre)Animated

Arena Doorway Module (Laser Tag Arena and Activity Centre)

A 2 by 2.4 m arena wall module with a 1 m doorway through it: a dark leaf in a brushed steel lining with a lime vision slot and a full height push bar, on an amber threshold, ported like every other module so a door drops into any run.

@3dassets1.1k tris
Arena Tunnel Section (Laser Tag Arena and Activity Centre)

Arena Tunnel Section (Laser Tag Arena and Activity Centre)

A 2 m tunnel section 1.5 m wide and 1.7 m tall: a flat sided arch in dark composite with brushed end ribs and floor rails, and a lime stripe along the inside so a player can find the exit in the dark. Ported at both open ends so sections chain into a crawl.

@3dassets452 tris
Raised Platform Deck with Rail (Laser Tag Arena and Activity Centre)

Raised Platform Deck with Rail (Laser Tag Arena and Activity Centre)

A 2 by 2 m raised platform at 900 mm: a pale deck on a boxed dark frame with a brushed rail round three sides, a cyan kick band under the deck edge and the fourth side left open for the ramp. Ported on all four deck edges.

@3dassets1.5k tris
Arena Ramp to Platform (Laser Tag Arena and Activity Centre)

Arena Ramp to Platform (Laser Tag Arena and Activity Centre)

A 2.4 m ramp up to platform height: a pale checker deck on a boxed dark frame with seven amber grip strips across it and an amber kerb each side, rising 900 mm at a walkable pitch. The high end carries a platform port so it lands square on a deck edge.

@3dassets650 tris
Arena Pillar (Laser Tag Arena and Activity Centre)

Arena Pillar (Laser Tag Arena and Activity Centre)

A 450 mm square arena pillar 2.6 m tall on a spreader plate, with a padded grey collar to waist height, a cyan stripe up all four faces and a capping plate. Free standing cover for the middle of a bay, where a wall run would close a route off.

@3dassets584 tris
Crate Stack Barricade (Laser Tag Arena and Activity Centre)

Crate Stack Barricade (Laser Tag Arena and Activity Centre)

Three braced plywood crates stacked as cover, 1.3 m across and 1.1 m tall: two on the floor set at an angle to each other with a third across them, banded in grey steel and stencilled in amber.

@3dassets1.0k tris
Target Pod on Stand (Laser Tag Arena and Activity Centre)Animated

Target Pod on Stand (Laser Tag Arena and Activity Centre)

A free standing target pod: a three legged foot, a 1 m column and a six faced magenta head banded in lime with a domed sensor on every face, so a pod is shootable from any approach.

@3dassets952 tris
Team Base Station (Laser Tag Arena and Activity Centre)

Team Base Station (Laser Tag Arena and Activity Centre)

A 1.5 m team base station: a ribbed dark tower on a spreader plinth with cyan score bands, a raked reader screen at chest height and an amber beacon dome on top, for the end of an arena a team defends and tags back in at.

@3dassets948 tris
Respawn Pad Marking Tile (Laser Tag Arena and Activity Centre)

Respawn Pad Marking Tile (Laser Tag Arena and Activity Centre)

A 1 m square respawn pad: a thin dark plate laid over the arena floor with a cyan ring and four chevrons pointing into the middle of it, so a tagged player knows where to stand out the count.

@3dassets504 tris
Glow Stripe Trim, Magenta (Laser Tag Arena and Activity Centre)

Glow Stripe Trim, Magenta (Laser Tag Arena and Activity Centre)

A 2 m glow stripe: a brushed aluminium channel 80 mm deep with a magenta diffuser lens in it and a fixing lug at each end, ported end to end so a run chases along an arena wall or round a doorway.

@3dassets256 tris
Glow Stripe Trim, Cyan (Laser Tag Arena and Activity Centre)

Glow Stripe Trim, Cyan (Laser Tag Arena and Activity Centre)

The 2 m glow stripe with a cyan lens, for the opposing team colour or for alternating a run so a long wall does not read as one length repeated.

@3dassets256 tris
Glow Stripe Trim, Lime (Laser Tag Arena and Activity Centre)

Glow Stripe Trim, Lime (Laser Tag Arena and Activity Centre)

The 2 m glow stripe with a lime lens, which is the colour an arena usually reserves for its route and exit marking.

@3dassets256 tris
Reception Desk with Screen (Laser Tag Arena and Activity Centre)

Reception Desk with Screen (Laser Tag Arena and Activity Centre)

A 2.4 m reception desk: a magenta panelled front with two cyan bands, a pale stone top with a bullnose edge and a staff shelf under it, a raked booking terminal, a card reader on a post and a wristband box, with a row of bright stock boxes across the back of the counter.

@3dassets1.2k tris
Phaser Charging Dock (Laser Tag Arena and Activity Centre)

Phaser Charging Dock (Laser Tag Arena and Activity Centre)

A 1 m bench dock holding three phasers: a moulded dark tray on feet with shaped grey cradles, a lime status strip across the customer face, and two magenta and one cyan phaser standing in it.

@3dassets3.3k tris
Laser Tag Phaser, Cyan (Laser Tag Arena and Activity Centre)

Laser Tag Phaser, Cyan (Laser Tag Arena and Activity Centre)

The laser tag phaser in cyan, the opposing team colour, so the two sides of a game read apart at a glance on the rack and in a player's hands.

@3dassets960 tris
Locker Bank (Laser Tag Arena and Activity Centre)

Locker Bank (Laser Tag Arena and Activity Centre)

A 1.8 m bank of twelve lockers: a grey steel carcass on a recessed plinth with a capping tray, and two tiers of six doors in alternating cyan and magenta, each with a rotary lock, three vent slots and a number plate.

@3dassets4.8k tris
Marshal Vest on a Hanger (Laser Tag Arena and Activity Centre)

Marshal Vest on a Hanger (Laser Tag Arena and Activity Centre)

A marshal vest hung ready on a stand: the same moulded shell in high visibility amber with a dark name panel front and back, on a wire hanger over a weighted chrome garment stand 1.65 m tall.

@3dassets1.4k tris
Waiting Bench (Laser Tag Arena and Activity Centre)

Waiting Bench (Laser Tag Arena and Activity Centre)

A 1.8 m waiting bench: five birch slats on a pair of folded steel frames with a cross rail and a lime kick band, 450 mm to the seat, for the queue outside the briefing room.

@3dassets600 tris
Laser Tag Vest with Shoulder Sensors (Laser Tag Arena and Activity Centre)

Laser Tag Vest with Shoulder Sensors (Laser Tag Arena and Activity Centre)

A laser tag vest as a rigid moulded shell: a curved chest plate and back plate joined over the shoulders in team cyan, with domed sensors on both shoulders, the chest and the back, and a dark harness trim down each flank.

@3dassets804 tris
Laser Tag Phaser, Magenta (Laser Tag Arena and Activity Centre)

Laser Tag Phaser, Magenta (Laser Tag Arena and Activity Centre)

A laser tag phaser 500 mm long: a moulded magenta receiver with a raked grip, a real trigger inside a closed guard, a grey barrel shroud ending in a magenta emitter ring, a sight rail along the top, a score readout on the left flank and a sensor dome on the right.

@3dassets960 tris
Queue Marking Tile (Laser Tag Arena and Activity Centre)

Queue Marking Tile (Laser Tag Arena and Activity Centre)

A 1 m queue marking tile: a thin dark plate with three amber chevrons pointing the way and a pale pair of footprints to stand on, for the line to the briefing room or the prize counter.

@3dassets316 tris
Vest Charging Rack (Laser Tag Arena and Activity Centre)

Vest Charging Rack (Laser Tag Arena and Activity Centre)

A 1.7 m charging rack with four vests on it: a welded steel frame with a hanging rail, hooks, a lower shelf and an amber charge lamp under each position, loaded with two cyan and two magenta vests ready for the next session.

@3dassets4.7k tris
Briefing Screen on a Stand (Laser Tag Arena and Activity Centre)Animated

Briefing Screen on a Stand (Laser Tag Arena and Activity Centre)

A 1.24 m briefing screen on a rolling floor stand: four splayed legs, a chrome column and a dark cased head at 1.3 m with a blue picture face and a lime strip along the bottom bezel, for the safety brief before a session goes in.

@3dassets592 tris
Smoke Machine (Laser Tag Arena and Activity Centre)

Smoke Machine (Laser Tag Arena and Activity Centre)

A 600 mm smoke machine: a dark cased body on rubber feet with brushed side handles, a chromed nozzle on the front, an amber control panel and fluid gauge and a lime ready lamp on the top.

@3dassets816 tris
Scoreboard in a Wall Frame (Laser Tag Arena and Activity Centre)Animated

Scoreboard in a Wall Frame (Laser Tag Arena and Activity Centre)

A 1.9 by 1.05 m scoreboard: a dark framed board with a magenta and a cyan team panel, a lit header strip across the top, a running total bar between them and an amber result flap along the bottom that tips forward when a game ends.

@3dassets704 tris
Marshal Headset on a Hook (Laser Tag Arena and Activity Centre)

Marshal Headset on a Hook (Laser Tag Arena and Activity Centre)

A marshal headset hanging on its wall hook: a brushed back plate with a lime label, a hooked peg, and a dark headband arching over it and carrying two grey ear cups with lime rings and a short boom microphone.

@3dassets758 tris
Fire Exit Sign (Laser Tag Arena and Activity Centre)

Fire Exit Sign (Laser Tag Arena and Activity Centre)

A 360 mm square fire exit sign: a dark backing plate with a lime face and a raised pale running figure and arrow, for the exit route out of the arena.

@3dassets216 tris
Party Room Table with Chairs (Laser Tag Arena and Activity Centre)

Party Room Table with Chairs (Laser Tag Arena and Activity Centre)

A party room setting: a 1.7 m pale topped table on tapered steel legs with a magenta edge band, laid with four plates, four cups and a row of party boxes, and four moulded chairs round it in cyan, lime, magenta and amber on sled frames.

@3dassets4.0k tris
Birthday Party Sign (Laser Tag Arena and Activity Centre)

Birthday Party Sign (Laser Tag Arena and Activity Centre)

A 1.24 m party sign on two chrome legs: a magenta board with a pale face, a row of cyan letter blocks over a second row, a cross rail at the head and a line of lime bunting flags under it, for the party room door.

@3dassets1.2k tris
Arcade Cabinet (Laser Tag Arena and Activity Centre)

Arcade Cabinet (Laser Tag Arena and Activity Centre)

A 1.86 m upright arcade cabinet: magenta laminate side panels cut to a real sit-in profile, a raked control shelf with two chromed joysticks and six amber buttons, a blue screen recessed behind a dark bezel, a cyan marquee panel over it and a grey plinth at the floor.

@3dassets1.3k tris
Vending Machine (Laser Tag Arena and Activity Centre)Animated

Vending Machine (Laser Tag Arena and Activity Centre)

A 1.9 m snack vending machine: a grey cabinet on a recessed plinth with a glazing frame across the front, five shelves of bright stock behind it, a magenta brand block in the header, a lime light band, a keypad on the stile and a delivery tray at knee height.

@3dassets3.1k tris
Prize Counter with Shelving (Laser Tag Arena and Activity Centre)Animated

Prize Counter with Shelving (Laser Tag Arena and Activity Centre)

A 2.1 m prize counter: a cyan panelled counter with a pale top under a glass display cap on chrome posts, a staff drawer at the back, four prizes on the top, and a four shelf bay behind it stacked with twenty four bright prize boxes.

@3dassets3.1k tris
Table Football Table (Laser Tag Arena and Activity Centre)

Table Football Table (Laser Tag Arena and Activity Centre)

A 1.45 m table football table: a birch cabinet on square feet with a lime playfield and capping rail, eight chromed rods with turned handles, and twenty four moulded players in red and cyan down them.

@3dassets4.4k tris
Air Hockey Table (Laser Tag Arena and Activity Centre)

Air Hockey Table (Laser Tag Arena and Activity Centre)

A 2.2 by 1.2 m air hockey table: a dark cabinet on square feet with a pale playfield, cyan cushion rails all round, a magenta centre line and face-off ring, goal mouths at both ends, and two pucks and two amber mallets on the surface.

@3dassets1.5k tris
Soft Play Frame Corner (Laser Tag Arena and Activity Centre)

Soft Play Frame Corner (Laser Tag Arena and Activity Centre)

A 2 m soft play corner: four lime padded posts carrying magenta rails and cyan net bars on two sides, an amber padded floor with a bolster along the open edge, and sixteen play balls loose in it.

@3dassets1.5k tris
Waste Bin (Laser Tag Arena and Activity Centre)

Waste Bin (Laser Tag Arena and Activity Centre)

An 820 mm round waste bin: a grey body with a brushed rim ring and a name plate, a dark drop-in top and a cyan liner pulled over the rim, which is what one looks like on a busy Saturday.

@3dassets560 tris
Cleaning Trolley (Laser Tag Arena and Activity Centre)Animated

Cleaning Trolley (Laser Tag Arena and Activity Centre)

A housekeeping trolley: a wheeled steel frame with a cyan mop bucket and wringer, a bottle shelf with two lime spray bottles, a bag hoop with its sack in it and a mop stood in the corner.

@3dassets1.5k tris
Ceiling Truss Bay with Light Bars (Laser Tag Arena and Activity Centre)

Ceiling Truss Bay with Light Bars (Laser Tag Arena and Activity Centre)

A 2 m ceiling truss bay with its lighting on it: a 300 mm brushed box truss with spigot plates at both ends, two dark par bars of four magenta lenses each slung under it on hook clamps.

@3dassets2.1k tris