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About
The laser tag phaser in cyan, the opposing team colour, so the two sides of a game read apart at a glance on the rack and in a player's hands. Identical geometry to the magenta phaser; only the shell material differs. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Laser Tag Phaser, Cyan (Laser Tag Arena and Activity Centre)” asset in my project. Model: https://cdn.3dassets.dev/assets/34490/v1/model.glb Asset page: https://3dassets.dev/assets/laser-tag-arena-and-activity-centre-laser-tag-phaser-b-0695d082 Description: The laser tag phaser in cyan, the opposing team colour, so the two sides of a game read apart at a glance on the rack and in a player's hands. - Dimensions (X × Y × Z): 0.097 × 0.336 × 0.518 metres - Triangles: 960 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34490/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Laser Tag Phaser, Cyan (Laser Tag Arena and Activity Centre)
The laser tag phaser in cyan, the opposing team colour, so the two sides of a game read apart at a glance on the rack and in a player's hands.