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About
A 2 m tunnel section 1.5 m wide and 1.7 m tall: a flat sided arch in dark composite with brushed end ribs and floor rails, and a lime stripe along the inside so a player can find the exit in the dark. Ported at both open ends so sections chain into a crawl. Modelled with the bore running along Z; the walls are 100 mm thick, so a section is a real box a player passes through rather than a shell. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Arena Tunnel Section (Laser Tag Arena and Activity Centre)” asset in my project. Model: https://cdn.3dassets.dev/assets/34478/v1/model.glb Asset page: https://3dassets.dev/assets/laser-tag-arena-and-activity-centre-arena-tunnel-secti-a5e15507 Description: A 2 m tunnel section 1.5 m wide and 1.7 m tall: a flat sided arch in dark composite with brushed end ribs and floor rails, and a lime stripe along the inside so a player can find the exit in the dark. Ported at both open ends so sections chain into a crawl. - Dimensions (X × Y × Z): 1.575 × 1.76 × 2 metres - Triangles: 452 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34478/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
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Arena Tunnel Section (Laser Tag Arena and Activity Centre)
A 2 m tunnel section 1.5 m wide and 1.7 m tall: a flat sided arch in dark composite with brushed end ribs and floor rails, and a lime stripe along the inside so a player can find the exit in the dark. Ported at both open ends so sections chain into a crawl.