3DAssets.dev

Free models · Game-ready GLB

Environments

Every environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.

778 free GLB models

Land collection 1 (Vehicle Collection HD: Cars, Planes and Boats)

Land collection 1 (Vehicle Collection HD: Cars, Planes and Boats)

Five vehicles at true relative metre scale, laid out with clearance for full wingspans, rotors and hulls.

@3dassets49.9k tris · 1 ↓
Sea collection 1 (Vehicle Collection HD: Cars, Planes and Boats)

Sea collection 1 (Vehicle Collection HD: Cars, Planes and Boats)

Five vehicles at true relative metre scale, laid out with clearance for full wingspans, rotors and hulls.

@3dassets31.8k tris
Sea collection 2 (Vehicle Collection HD: Cars, Planes and Boats)

Sea collection 2 (Vehicle Collection HD: Cars, Planes and Boats)

Five vehicles at true relative metre scale, laid out with clearance for full wingspans, rotors and hulls.

@3dassets39.2k tris
Air collection 1 (Vehicle Collection HD: Cars, Planes and Boats)

Air collection 1 (Vehicle Collection HD: Cars, Planes and Boats)

Five vehicles at true relative metre scale, laid out with clearance for full wingspans, rotors and hulls.

@3dassets48.2k tris
Air collection 2 (Vehicle Collection HD: Cars, Planes and Boats)

Air collection 2 (Vehicle Collection HD: Cars, Planes and Boats)

Five vehicles at true relative metre scale, laid out with clearance for full wingspans, rotors and hulls.

@3dassets29.2k tris
Land collection 2 (Vehicle Collection HD: Cars, Planes and Boats)

Land collection 2 (Vehicle Collection HD: Cars, Planes and Boats)

Five vehicles at true relative metre scale, laid out with clearance for full wingspans, rotors and hulls.

@3dassets43.0k tris
Rounded snow island (Christmas Storybook)

Rounded snow island (Christmas Storybook)

Low snow-covered circular plinth for small winter dioramas.

@3dassets400 tris
Connector cases (Bar, Pub and Brewery Taproom)

Connector cases (Bar, Pub and Brewery Taproom)

Three independent test assemblies proving every connector this pack defines: a counter run from the lift-flap end through the till position and the corner into a return leg on the 1.2 m counter-run grid, a five bay back bar run on the backbar-run grid, and a stillage run...

@3dassets28.7k tris
Brewery taproom (Bar, Pub and Brewery Taproom)

Brewery taproom (Bar, Pub and Brewery Taproom)

A brewery taproom open to the plant: three conical fermenters and a horizontal brite tank behind a steel walkway platform, a mash tun and brew kettle, the malt mill with grain and hop pallets, the control panel and transfer pump, and the public side with a growler fill...

@3dassets42.6k tris
Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

A pub bar in service: a panelled counter run from the lift-flap end through the till and waiter positions and around a corner into a return leg, a four bay back bar of bottle steps, mirror and glazed fridge with an optic rail and lightbox, three tap fonts and a set of three...

@3dassets62.4k tris · 1 ↓
Working cellar (Bar, Pub and Brewery Taproom)

Working cellar (Bar, Pub and Brewery Taproom)

The cellar under the bar: a stillage run carrying four firkins with a two tier stillage stacked beside it, ranks of 50 and 30 litre kegs, a gas cylinder rack, the wall-hung cooler unit, a recirculation cooler and a coiled python, plus the sack barrow, line cleaning bottle...

@3dassets18.7k tris
River jungle encounter (Moonsteel Convergence: MOBA Champions and Arena)

River jungle encounter (Moonsteel Convergence: MOBA Champions and Arena)

Jade river habitat with neutral crab and prowler, weeping canopy, reeds, outcrop and collectible relic.

@3dassets25.9k tris
Relic armory and equipment (Moonsteel Convergence: MOBA Champions and Arena)

Relic armory and equipment (Moonsteel Convergence: MOBA Champions and Arena)

A courtyard supply cache demonstrating standalone inventory, equipment, coffer and weapon-rack assets at metre scale.

@3dassets15.1k tris
Six champions — class lineup (Moonsteel Convergence: MOBA Champions and Arena)

Six champions — class lineup (Moonsteel Convergence: MOBA Champions and Arena)

Six static champion models arranged for scale and silhouette comparison, on a shared stone courtyard.

@3dassets40.9k tris
Obsidian boss pit (Moonsteel Convergence: MOBA Champions and Arena)

Obsidian boss pit (Moonsteel Convergence: MOBA Champions and Arena)

A stone guardian encounter on a complete runic floor, enclosed by a crescent wall and crystal-bearing jungle plants.

@3dassets28.9k tris
Lunar sanctuary courtyard (Moonsteel Convergence: MOBA Champions and Arena)

Lunar sanctuary courtyard (Moonsteel Convergence: MOBA Champions and Arena)

A tiled nexus courtyard with gate, well, inhibitor, champion and trimmed perimeter. Walking surfaces at y=0.26 m.

@3dassets37.2k tris
River lane clash (Moonsteel Convergence: MOBA Champions and Arena)

River lane clash (Moonsteel Convergence: MOBA Champions and Arena)

Opposed lunar and solar defenses at a jade river bridge, with infantry and a siege crawler. Demonstration arena segment.

@3dassets36.0k tris
Boss arena floor — ritual circle (Moonsteel Convergence: MOBA Champions and Arena)

Boss arena floor — ritual circle (Moonsteel Convergence: MOBA Champions and Arena)

Circular 5.6 m encounter floor with concentric metal inlays and twelve solid runic marks.

@3dassets1.7k tris
Connector Cases (Moon Base Colony and Lunar Rovers)

Connector Cases (Moon Base Colony and Lunar Rovers)

Independent test assemblies covering both connector families. Every habitat, tunnel, junction, elbow, greenhouse, workshop, turret and airlock in the pack is mated through a hab-port, and both landers, both blast deflectors and both berm types are mated to landing pad...

@3dassets56.2k tris
Resource and Power Yard (Moon Base Colony and Lunar Rovers)

Resource and Power Yard (Moon Base Colony and Lunar Rovers)

The extraction and utilities end of the base: an excavator feeding a hopper and screening deck, an oxygen extraction plant, a water processing skid and a sintering print gantry laying a regolith wall, backed by a fixed and a tracking photovoltaic row, a solar tower, a...

@3dassets54.5k tris
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 26 ↓
Landing Pad Operations (Moon Base Colony and Lunar Rovers)

Landing Pad Operations (Moon Base Colony and Lunar Rovers)

A cargo lander standing on the sintered pad on its four crushable footpads, ringed by two blast deflector walls and two regolith berm segments mated to the pad rim markers. A crew lander waits on the apron, a cryogenic tank farm, a transfer arm and a battery container sit...

@3dassets46.7k tris
Graded dust berm (Moon Base Colony and Lunar Rovers)

Graded dust berm (Moon Base Colony and Lunar Rovers)

A 10 m graded regolith berm pushed up to shield a work area from rover dust: a tapered bank with a compacted apron, a spoil line along its toe and a marker post at each end.

@3dassets1.8k tris
Rover track ruts tile (Moon Base Colony and Lunar Rovers)

Rover track ruts tile (Moon Base Colony and Lunar Rovers)

A 12 m square tile of trafficked regolith: a pair of 1.5 m gauge rover ruts with chevron grouser prints pressed along them, spoil ridges either side and a line of boot prints alongside.

@3dassets2.7k tris