Free models · Game-ready GLB
Environments
Every environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.
774 free GLB models
Wire Entanglement Corner (WW1 Trench Line 1917)
Right-angle turn in a barbed wire belt.
Shell Crater (Small) (WW1 Trench Line 1917)
Small shell crater with a chalk spoil lip.
Funk Hole Bay (WW1 Trench Line 1917)
Fire bay with a shallow shelter cut into the rear cheek.
Ramp Exit (WW1 Trench Line 1917)
Boarded ramp climbing out of a trench to ground level.
Revetment Wall (Timber Frame) (WW1 Trench Line 1917)
Standalone revetment panel in sawn boards on a timber frame with corner posts.
Communication Trench (WW1 Trench Line 1917)
Narrower zig-free communication run with hurdle revetment.
Trench Junction Cross (WW1 Trench Line 1917)
Four-way trench crossing with revetted cheeks all round.
Revetment Wall (Woven Hurdle) (WW1 Trench Line 1917)
Standalone revetment panel in woven hazel hurdles behind driven stakes.
Traverse Corner (WW1 Trench Line 1917)
Right-angle traverse where the trench steps to break enfilade.
Revetment Wall (Corrugated Iron) (WW1 Trench Line 1917)
Standalone revetment panel in rusted corrugated iron sheets behind driven stakes.
Fire Bay Straight (WW1 Trench Line 1917)
Front-line fire bay with a fire step, revetted cheeks and a sandbag parapet.
Trench Junction T (WW1 Trench Line 1917)
Three-way trench junction where a spur meets a straight run.
Transport and Nesting Station (Animal Pens and Creature Transport)
Composed transport and nesting station with clear access paths and use-specific object placement. Static demonstration only.
Husbandry Courtyard (Animal Pens and Creature Transport)
Composed husbandry courtyard with clear access paths and use-specific object placement. Static demonstration only.
DIY warehouse aisle (Hardware Store and DIY Warehouse)
A 10 m run of 4 m pallet racking on the 1.35 m bay pitch: four upright frames, three bays of beam levels with mesh and timber decks, bulk building merchandise on the floor and at first level, aisle floor marking, an end guard, a hanging aisle marker, a high level aisle sign...
Connector cases (Hardware Store and DIY Warehouse)
Aligned assemblies proving every connector type in the pack: a pallet racking run of frames and beam levels on the 1.35 m bay pitch, a shop shelving run on the same pitch, a trade counter run into a corner, an aisle barrier into a gate, a floor marking tile run into a corner...
Trade counter and paint mixing area (Hardware Store and DIY Warehouse)
A trade counter run of four counter modules with a corner and a lift flap, a till point and a queue rail, backed by the paint tinting dispenser and base shelf, the timber cutting panel saw, the key cutting booth, the click and collect locker bank, a fastener bin wall and a...
Stable Yard (Horse Stables and Equestrian Yard)
Stable yard demonstration: a four-bay aisle with stall bays either side, a tack room and wash bay, horses at the tie rail and in a stall, a muck barrow, hay bales and a trailer parked in the lane. Static layout of pack instances; no rig, collision or navigation data.
Arena And Jump Course (Horse Stables and Equestrian Yard)
Fenced sand arena demonstration: harrowed footing, a boundary rail and letter markers, a three-fence course of an upright, an oxer and a wall, cavaletti and cones on the approach, a mounting block and a horse trotting. Static layout; no rig, collision or navigation data.
Gun Line And Positions (Tanks, Military Vehicles and Field Camp)
Gun line demonstration: a self-propelled gun and two towed pieces in prepared revetments behind a trench line with a dugout and observation post, an anti-air mount, mortar pit, radar and generator trailers, camouflage netting and stacked supplies. Static layout; no rig...