3DAssets.dev
Loading model…

About

A dense stretch of old temperate woodland with a trodden path winding in from the front and a stream crossing it at a ford of stepping stones. Oak, beech, sycamore, ash and hornbeam close the canopy overhead, spruce, silver fir and Scots pine mix in from the west with larches on the far edge, and a lighter birch and rowan glade opens to the east over bluebells, anemones and a fairy ring. Alder and willow lean over the water among reeds and lily pads. Under it all: holly, hawthorn, hazel coppice, bramble and rhododendron, bracken, ferns, nettles and foxgloves along the path, and a floor of moss carpet, leaf litter and pine needle tiles carrying fallen trunks, stumps, boulders, fly agarics and ceps.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Old Wood Heart (Dense Temperate Forest Flora)” asset in my project.

Model: https://cdn.3dassets.dev/assets/28437/v1/model.glb
Asset page: https://3dassets.dev/assets/dense-temperate-forest-flora-old-wood-he-9969ea49-starter-scene
Description: A dense stretch of old temperate woodland with a trodden path winding in from the front and a stream crossing it at a ford of stepping stones. Oak, beech, sycamore, ash and hornbeam close the canopy overhead, spruce, silver fir and Scots pine mix in from the west with larches...

- Dimensions (X × Y × Z): 35.099 × 24.921 × 32.394 metres
- Triangles: 97.3k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28437/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Old Wood Heart (Dense Temperate Forest Flora)

A dense stretch of old temperate woodland with a trodden path winding in from the front and a stream crossing it at a ford of stepping stones. Oak, beech, sycamore, ash and hornbeam close the canopy overhead, spruce, silver fir and Scots pine mix in from the west with larches...

Download asset · 4.1 MB

More in Environments & Scenes

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 15 ↓
Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 14 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 13 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 13 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 12 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 12 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 11 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 11 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 10 ↓
Day shift machine hall (Machine Shop and Factory Hall)

Day shift machine hall (Machine Shop and Factory Hall)

A working machine shop inside an 18 m steel hall: cladding, window and roller shutter bays on a 6 m grid with columns and trusses across, a decked bay and a glazed ridge over the back, a mezzanine and stair stocked with cartons, and an overhead crane on its runways. Two...

@3dassets196k tris · 3 ↓
Aircraft Salvage Worksite (Diving and Underwater Salvage)

Aircraft Salvage Worksite (Diving and Underwater Salvage)

Explorable 21 metre seafloor crash site: broken transport aircraft, engine inspection, cargo recovery, sample bench, dive staging and perimeter search markers. Water is intentionally omitted for visibility. Static scene; floating recovery equipment requires application buoyancy.

@3dassets33.0k tris · 2 ↓
Harbour square payload push (Hero Shooter Harbour Payload)

Harbour square payload push (Hero Shooter Harbour Payload)

A free hero shooter map scene in a stylized bright harbour town: a market square on a payload escort route, 32 m across. The payload cart stands on its lit track where it curves out of the market toward the spawn door in the back wall, passing the capture point ring in the...

@3dassets128k tris · 2 ↓

Similar assets

Forest Path Tile (Dense Temperate Forest Flora)

Forest Path Tile (Dense Temperate Forest Flora)

A two metre trodden path tile with a bare soil track winding through it and mossy shoulders. Butt them end to end for a path that never runs straight.

@3dassets796 tris
Wood Anemone Patch (Dense Temperate Forest Flora)

Wood Anemone Patch (Dense Temperate Forest Flora)

Wood anemones on the floor of an old wood, white flowers over divided leaves.

@3dassets645 tris
Silver Birch Wind Shaped (Dense Temperate Forest Flora)

Silver Birch Wind Shaped (Dense Temperate Forest Flora)

Old birch leaning away from the prevailing wind, its crown pulled to one side.

@3dassets1.2k tris
Path Fork Tile (Dense Temperate Forest Flora)

Path Fork Tile (Dense Temperate Forest Flora)

A two metre path tile where the track forks east, with matching path ports north, south and east.

@3dassets977 tris
Stepping Stones (Dense Temperate Forest Flora)

Stepping Stones (Dense Temperate Forest Flora)

A two metre ford tile: the path crosses the stream on five flat stones, with path ports north and south and stream ports east and west.

@3dassets854 tris
Oak Tree Old (Dense Temperate Forest Flora)

Oak Tree Old (Dense Temperate Forest Flora)

Old wide crowned oak, shorter than its neighbours with a thick fluted bole and heavy low limbs.

@3dassets1.5k tris
Beech Tree Old (Dense Temperate Forest Flora)

Beech Tree Old (Dense Temperate Forest Flora)

Old beech with a heavy grey bole, low sweeping limbs and a wide deep crown.

@3dassets1.4k tris
Sycamore Maple Old (Dense Temperate Forest Flora)

Sycamore Maple Old (Dense Temperate Forest Flora)

Old sycamore with flaking bark, a leaning bole and a lopsided crown.

@3dassets1.5k tris
Ash Tree Old (Dense Temperate Forest Flora)

Ash Tree Old (Dense Temperate Forest Flora)

Old ash with a ridged grey bole, heavy forks and a thinning upper crown.

@3dassets1.4k tris
Rowan Tree Old (Dense Temperate Forest Flora)

Rowan Tree Old (Dense Temperate Forest Flora)

Old rowan with a single leaning stem, a broad crown and a heavy berry crop.

@3dassets1.5k tris
Hazel Old (Dense Temperate Forest Flora)

Hazel Old (Dense Temperate Forest Flora)

Old hazel with many leaning stems from a broad stool and a heavy spreading canopy.

@3dassets1.5k tris
Alder Old (Dense Temperate Forest Flora)

Alder Old (Dense Temperate Forest Flora)

Old alder with several heavy stems from a wet base and a broken irregular crown.

@3dassets824 tris