
About
A Mediterranean hill town square set up as objective site A. Two closed and roofed two storey houses face each other across cobbled ground, one with a balcony over a courtyard gate, and a flat roofed block with an arched passage closes the back. The square is furnished with an octagonal fountain, a market stall, crates, barrels, drums, benches and potted olives, with sandbags and a concrete barrier holding the south entrance and barrier tape marking the spawn side. At the site marker an attacker kneels over the objective device while defenders hold the crates and the passage and a second attacker runs in from the outside stair.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fountain square at site A (Tactical Shooter Hill Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/27595/v1/model.glb Asset page: https://3dassets.dev/assets/tactical-shooter-hill-town-fountain-squa-a5996d68-starter-scene Description: A Mediterranean hill town square set up as objective site A. Two closed and roofed two storey houses face each other across cobbled ground, one with a balcony over a courtyard gate, and a flat roofed block with an arched passage closes the back. The square is furnished with... - Dimensions (X × Y × Z): 36.5 × 9.286 × 24.25 metres - Triangles: 107k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27595/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Fountain square at site A (Tactical Shooter Hill Town)
A Mediterranean hill town square set up as objective site A. Two closed and roofed two storey houses face each other across cobbled ground, one with a balcony over a courtyard gate, and a flat roofed block with an arched passage closes the back. The square is furnished with...