
About
The round objective: a hard case holding a tray with a twelve key pad, an indicator block, routed cable and a whip antenna, with a lid that lifts on its back edge. Dimensions 0.44 by 0.31 by 0.37 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Lime plaster, terracotta tile, grey limestone, oiled timber, blued iron, bright steel, teal-grey and sand-olive cloth. Rigid node-transform clips open, close drive the named parts on their own pivots. There is no skinning and no skeleton; every other surface is static. Invented prop with no markings, lettering or logos, and no explosive, timer or gameplay behaviour of any kind: it is a case with a lid.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Objective Device Case (Tactical Shooter Hill Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/27560/v1/model.glb Asset page: https://3dassets.dev/assets/tactical-shooter-hill-town-objective-device-24da01ad Description: Free 3D model of a briefcase objective device for a tactical FPS game, with a keypad, an antenna and a hinged lid. Measures 0.44 by 0.31 by 0.37 m. - Dimensions (X × Y × Z): 0.44 × 0.313 × 0.366 metres - Triangles: 3.4k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27560/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Objective Device Case (Tactical Shooter Hill Town)
Free 3D model of a briefcase objective device for a tactical FPS game, with a keypad, an antenna and a hinged lid. Measures 0.44 by 0.31 by 0.37 m.