
About
The first morning of a wipe on a coastal survival island. A 15.6 m lighthouse stands on the rocky headland at the back, built from a base stage, two mid stages, the gallery and the glowing lantern room, with a spiral stair climbing inside it, four scaffold sections and two ladders up one flank, and the loot room outbuilding, barrels, scrap and a recycler round its foot. Stone, metal and sulfur nodes sit among boulders on the slope below with a jackhammer left against one. The dirt road runs out of the headland to a signed junction and branches east, littered with road barrels, a crate cluster and an airdrop crate landed on the tarmac. A pine and birch stand fills the far side with stumps, a fallen log, mushrooms and berry bushes. At the front a fully closed twig hut sits on two foundations under a twig and stone roof, with the tool cupboard, sleeping bag, bedroll and storage boxes inside and the campfire, furnaces, three workbenches, repair bench, research table, water catcher and planter outside. Driftwood, shoreline rocks and dune banks run along the near shore. Static layout: no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Island shore on wipe day (Wipe Day Survival Island)” asset in my project. Model: https://cdn.3dassets.dev/assets/27509/v1/model.glb Asset page: https://3dassets.dev/assets/wipe-day-survival-island-island-shore-wi-9b4099db-starter-scene Description: The first morning of a wipe on a coastal survival island. A 15.6 m lighthouse stands on the rocky headland at the back, built from a base stage, two mid stages, the gallery and the glowing lantern room, with a spiral stair climbing inside it, four scaffold sections and two... - Dimensions (X × Y × Z): 33.451 × 15.57 × 37.014 metres - Triangles: 29.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27509/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Island shore on wipe day (Wipe Day Survival Island)
The first morning of a wipe on a coastal survival island. A 15.6 m lighthouse stands on the rocky headland at the back, built from a base stage, two mid stages, the gallery and the glowing lantern room, with a spiral stair climbing inside it, four scaffold sections and two...