
About
Free 3D low poly lighthouse base stage: a 3.8 m octagonal rubble drum 5 m tall with a splayed plinth, corner quoins, two string courses, coursed rubble on every face, a 1.1 m doorway under a timber lintel and four lit windows. Dimensions 4.22 x 5.00 x 4.22 m (X x Y x Z). Metre units, +Y up, +Z front; the model rests on y=0 with its origin on the footprint. Connector ports: down (tower) at (0.00, 0.00, 0.00); up (tower) at (0.00, 5.00, 0.00). Pivot at the centre of the base on y=0. Stacking ports down at the base and up at 5 m carry the mid stage. The spiral stair segments in this pack fit inside it. Static geometry: no rig, animation, collision or navigation data. Free 3D model for survival game and open world prototypes, in the muted green, grey, rust and driftwood island palette with orange fire and yellow hazard accents. CC0, AI generated.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Lighthouse Base Stage (Wipe Day Survival Island)” asset in my project. Model: https://cdn.3dassets.dev/assets/27502/v1/model.glb Asset page: https://3dassets.dev/assets/wipe-day-survival-island-lighthouse-base-stage-120d0c52 Description: Free 3D low poly lighthouse base stage: a 3.8 m octagonal rubble drum 5 m tall with a splayed plinth, corner quoins, two string courses, coursed rubble on every face, a 1.1 m doorway under a timber lintel and four lit windows. - Dimensions (X × Y × Z): 4.223 × 5 × 4.223 metres - Triangles: 1.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27502/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Lighthouse Base Stage (Wipe Day Survival Island)
Free 3D low poly lighthouse base stage: a 3.8 m octagonal rubble drum 5 m tall with a splayed plinth, corner quoins, two string courses, coursed rubble on every face, a 1.1 m doorway under a timber lintel and four lit windows.