
About
A gathering run along the island shore, a short walk from the base. Three dune banks and four wave worn rocks edge the water with driftwood washed up between them, a stand of pines and birches backs the beach with a fallen log, a stump and mushrooms in it, and fibre plants, berry bushes and grass fill the ground between. A stone node and a small metal node sit at the tree line. In the middle a first night camp is laid out: a campfire, a stone furnace, a bedroll and a sleeping bag, a tier one workbench with a hatchet on it, a storage box, a supply crate, barrels, a salvage pile and a lantern post, with a torch, a rock, a bow and a spear on the sand. Static layout: no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shoreline gathering run (Wipe Day Survival Island)” asset in my project. Model: https://cdn.3dassets.dev/assets/27510/v1/model.glb Asset page: https://3dassets.dev/assets/wipe-day-survival-island-shoreline-gathering-run-4236da17 Description: A gathering run along the island shore, a short walk from the base. Three dune banks and four wave worn rocks edge the water with driftwood washed up between them, a stand of pines and birches backs the beach with a fallen log, a stump and mushrooms in it, and fibre plants,... - Dimensions (X × Y × Z): 23.751 × 6 × 16.475 metres - Triangles: 8.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27510/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Shoreline gathering run (Wipe Day Survival Island)
A gathering run along the island shore, a short walk from the base. Three dune banks and four wave worn rocks edge the water with driftwood washed up between them, a stand of pines and birches backs the beach with a fallen log, a stump and mushrooms in it, and fibre plants,...