
About
Free 3D model of a Viking longship for a Norse medieval game: 16 m clinker built oak hull, striped wool sail, carved beast head prow, shield rack and steering oar. Dimensions 17.86 by 7.06 by 5.40 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: steering-oar at (6.10, 1.41, 1.42) m. Nine clinker strakes a side over a keel plank, fourteen frames, a boarded deck, a stepped mast with the yard and a striped sail, sixteen shields hung outboard and twelve oars stowed on the crossbeams. The steering oar turns on its boss on the starboard quarter. Standing and running rigging is a linkage no single rigid node can carry, so the shrouds, stays and sheets are modelled as fixed rope and do not move with the sail. Steading palette: split oak and pine, wattle and daub, turf and heather thatch, field stone, wrought iron, wool and tarred rope. Rigid node-transform clips: steer. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Viking Longship (Viking Age Longhouse and Longship)” asset in my project. Model: https://cdn.3dassets.dev/assets/30188/v1/model.glb Asset page: https://3dassets.dev/assets/viking-age-longhouse-and-longship-viking-longship-cefef443 Description: Free 3D model of a Viking longship for a Norse medieval game: 16 m clinker built oak hull, striped wool sail, carved beast head prow, shield rack and steering oar. - Dimensions (X × Y × Z): 17.855 × 7.062 × 5.4 metres - Triangles: 16.1k - Animations: steer - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30188/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Viking Longship (Viking Age Longhouse and Longship)
Free 3D model of a Viking longship for a Norse medieval game: 16 m clinker built oak hull, striped wool sail, carved beast head prow, shield rack and steering oar.