
About
Free 3D model of a Viking longhouse wall bay with a shuttered window opening: 3 m Norse medieval kit module with two hinged pine shutters. Dimensions 3.00 by 2.20 by 0.39 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: shutter-left at (-0.40, 1.55, 0.13) m; shutter-right at (0.40, 1.55, 0.13) m. Connectors: left (wall) at (-1.50, 0.00, 0.00) facing (-1, 0, 0); right (wall) at (1.50, 0.00, 0.00) facing (1, 0, 0); base (wall) at (0.00, 0.00, 0.00) facing (0, -1, 0); top (wall) at (0.00, 2.20, 0.00) facing (0, 1, 0). Wall module. Both shutters hang on iron straps at the outer jambs and swing back against the wall. The opening is blanked behind an oak liner rather than cut through, so the bay stays solid when a scene is lit from outside. Steading palette: split oak and pine, wattle and daub, turf and heather thatch, field stone, wrought iron, wool and tarred rope. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Longhouse Window Bay (Viking Age Longhouse and Longship)” asset in my project. Model: https://cdn.3dassets.dev/assets/30166/v1/model.glb Asset page: https://3dassets.dev/assets/viking-age-longhouse-and-longship-longhouse-window-bay-2134c7f9 Description: Free 3D model of a Viking longhouse wall bay with a shuttered window opening: 3 m Norse medieval kit module with two hinged pine shutters. - Dimensions (X × Y × Z): 3 × 2.2 × 0.39 metres - Triangles: 5.1k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30166/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Longhouse Window Bay (Viking Age Longhouse and Longship)
Free 3D model of a Viking longhouse wall bay with a shuttered window opening: 3 m Norse medieval kit module with two hinged pine shutters.