
About
Sexton tool hut, 3.2 by 3.2 m and 4.3 m tall: stone walls, a hinged plank door on the east side, small glazed window, steep slate roof with ridge and a chimney. Dimensions 3.40 x 4.32 x 3.20 m (X x Y x Z). Metre units, +Y up, +Z front; rests on y=0 with the origin on the 4 m grid centre. Nocturne hand-painted palette: slate, bone, crimson, tarnished gold and black iron. Named pivots: door-leaf/timber pivot at (1.30, 0.00, 0.82) m; door-leaf/iron pivot at (1.30, 0.00, 0.82) m. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sexton Hut (Vampire Crypt and Gothic Cathedral)” asset in my project. Model: https://cdn.3dassets.dev/assets/23053/v1/model.glb Asset page: https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-sexton-hut-c235dda7 Description: Sexton tool hut, 3.2 by 3.2 m and 4.3 m tall: stone walls, a hinged plank door on the east side, small glazed window, steep slate roof with ridge and a chimney. - Dimensions (X × Y × Z): 3.4 × 4.32 × 3.2 metres - Triangles: 236 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23053/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sexton Hut (Vampire Crypt and Gothic Cathedral)
Sexton tool hut, 3.2 by 3.2 m and 4.3 m tall: stone walls, a hinged plank door on the east side, small glazed window, steep slate roof with ridge and a chimney.