3DAssets.dev

Loading model

About

A 4 m coping run: a steel coping pipe bedded on a thin painted fillet, sized to the bowl wall deck lip. Its seat port drops onto a bowl straight section's coping port. Overall 4.000 x 0.105 x 0.320 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Connectors: seat (coping). Skate Park and Street Sports / skatepark-lp-v1: faceted concrete, galvanised steel, maple and three sprayed accents, with embedded procedural concrete and timber maps and no custom shaders. Static geometry; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Bowl Coping Edge Piece (Skate Park and Street Sports)” asset in my project.

Model: https://cdn.3dassets.dev/assets/33527/v1/model.glb
Asset page: https://3dassets.dev/assets/skate-park-and-street-sports-coping-edge-piece-028c161c
Description: A 4 m coping run: a steel coping pipe bedded on a thin painted fillet, sized to the bowl wall deck lip. Its seat port drops onto a bowl straight section's coping port.

- Dimensions (X × Y × Z): 4.001 × 0.105 × 0.32 metres
- Triangles: 44
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33527/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Bowl Coping Edge Piece (Skate Park and Street Sports)

A 4 m coping run: a steel coping pipe bedded on a thin painted fillet, sized to the bowl wall deck lip. Its seat port drops onto a bowl straight section's coping port.

Download asset · 3.8 KB

More in Roads & Infrastructure

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)Animated

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)

A car park entry barrier: a pedestal cabinet with a card reader screen and a warning beacon, and a 3 m boom that lifts clear of the lane. Car park access control equipment.

@3dassets404 tris · 44 ↓
Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

A 4 m guard rail panel with a kick plate and bolted foot plates, for open deck edges.

@3dassets188 tris · 40 ↓
Warehouse Floor Slab (Distillery and Bonded Warehouse)

Warehouse Floor Slab (Distillery and Bonded Warehouse)

Four metre floor tile 0.14 m thick: a concrete bed with sixteen laid stone flags on it and open joints between them. Tiles edge to edge on a four metre grid with the yard module, so a warehouse or stillhouse floor has no seams.

@3dassets204 tris · 35 ↓
Slewing jib crane (Steampunk Airship Dock and Workshop)Animated

Slewing jib crane (Steampunk Airship Dock and Workshop)

A 4.8 m column crane with a slewing jib, a 3.5 m reach and a hook block on the chain fall.

@3dassets1.4k tris · 35 ↓
Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)Animated

Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)

A 6.4 m portal gantry with a runway beam, a travelling trolley and a chain hung hook block.

@3dassets1.5k tris · 33 ↓
Yard Grit Module (Distillery and Bonded Warehouse)

Yard Grit Module (Distillery and Bonded Warehouse)

Four metre yard tile 0.16 m thick: a rolled grit surface with two wheel ruts across it and loose stones scattered over it. Tiles edge to edge on the same grid as the warehouse floor slab, so a whole site lays with no gaps.

@3dassets156 tris · 30 ↓
Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

A 4 m grated catwalk module 1.2 m wide, with handrails and kick plates on both sides.

@3dassets556 tris · 30 ↓
Airship mooring mast (Steampunk Airship Dock and Workshop)Animated

Airship mooring mast (Steampunk Airship Dock and Workshop)

An 8.6 m riveted lattice mooring mast with a weathercocking head, a mooring cup and a ladder.

@3dassets3.0k tris · 29 ↓
Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

A 4 m riveted steel deck plate on iron joists, the modular floor of the airship dock.

@3dassets1.3k tris · 28 ↓
Tunnel portal with slab track (Modern Rail and Metro Network)

Tunnel portal with slab track (Modern Rail and Metro Network)

A 6 m concrete tunnel portal with a horseshoe bore, cornice, splayed wing walls and slab track through it.

@3dassets1.8k tris · 28 ↓
Railed catwalk corner module (Steampunk Airship Dock and Workshop)

Railed catwalk corner module (Steampunk Airship Dock and Workshop)

A right angle catwalk corner turning from the -Z port to the +X port, railed on the outside.

@3dassets648 tris · 27 ↓
Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

A steel stair flight rising 2.0 m over a 2.4 m run, with chequer treads and handrails.

@3dassets432 tris · 26 ↓

Similar assets

Bowl Straight Wall Section (Skate Park and Street Sports)

Bowl Straight Wall Section (Skate Park and Street Sports)

A 4 m run of bowl wall: a 1.5 m transition from the floor to vertical with a 0.3 m deck lip. End ports chain straights and corners into a closed bowl and the coping port takes the coping edge piece. Sink the ring for a below grade bowl.

@3dassets40 tris · 12 ↓
Painted Plaster Wall Run (Indian Bazaar Street and Temple)

Painted Plaster Wall Run (Indian Bazaar Street and Temple)

A 4 m run of street wall: a stone plinth, a plaster face 3.1 m high, a saffron painted skirt and a teal panel on both sides and a stone coping over the top. No lettering anywhere on it. End ports, so runs butt into a frontage of any length.

@3dassets84 tris · 7 ↓
Service Pipe Run (Submarine Interior and Control Room)

Service Pipe Run (Submarine Interior and Control Room)

A 2 m run of three service pipes on two hull brackets, flanged at both ends and banded for identification: a 120 mm sea water main, an 88 mm air line and a 72 mm hydraulic line. Its pipe-aft and pipe-fore ports carry the run the length of a compartment.

@3dassets2.6k tris · 10 ↓
Wall Trampoline Module (Trampoline Park and Soft Play)

Wall Trampoline Module (Trampoline Park and Soft Play)

A 2 m wall trampoline 2.4 m tall: an upright black bed on a raked steel back frame with magenta side and head pads and a deep kicker along the floor, for the wall a jumper runs at. Ported at both ends of the hall wall run.

@3dassets736 tris · 11 ↓
Boundary Wall Run (Roman Bathhouse and Palaestra)

Boundary Wall Run (Roman Bathhouse and Palaestra)

A 2 m run of precinct boundary wall 2.56 m tall: a mortared core faced in four courses of brown tufa ashlar with a travertine coping over it. Runs butt end to end round a palaestra or a service yard.

@3dassets180 tris · 7 ↓
Wall Flue Tile Run (Roman Bathhouse and Palaestra)

Wall Flue Tile Run (Roman Bathhouse and Palaestra)

A 1 m run of wall flue tiles 2.6 m tall: two columns of box section tubuli bedded on a mortar backing with a travertine capping, the hollow of each tile read as a recessed panel. Flues line the wall of a heated room and carry the furnace gas up behind the plaster.

@3dassets312 tris · 9 ↓
Lead Pipe Run (Roman Bathhouse and Palaestra)

Lead Pipe Run (Roman Bathhouse and Palaestra)

A 2 m run of folded lead water pipe on two travertine saddles, 150 mm in the bore, with a soldered seam along the top, bronze collars at both joints and a strap at each bearing. Runs butt end to end along a wall or a trench.

@3dassets396 tris · 9 ↓
Cast iron heating pipe run, 3 m (Botanical Glasshouse and Palm House)

Cast iron heating pipe run, 3 m (Botanical Glasshouse and Palm House)

Three metre run of four inch cast iron heating pipe in two tiers on their chairs, the flow and return that keep a palm house warm, ported both ends so a circuit runs the length of a bed.

@3dassets328 tris · 9 ↓
Steel road plate (Demolition and Site Clearance)

Steel road plate (Demolition and Site Clearance)

Steel road plate 3 m by 2 m and 25 mm thick: a chequered top face with four lifting eyes at the corners, chamfered edges bedded on a thin asphalt fillet and a yellow edge mark, the plate that bridges a broken slab or a service trench.

@3dassets824 tris · 18 ↓
Corridor Wall Run with Pipes (Cyberpunk Apartment and Neon Block)

Corridor Wall Run with Pipes (Cyberpunk Apartment and Neon Block)

A 1.2 by 2.7 m corridor module: bare concrete with a painted dado band and an amber trim line, carrying a 96 mm service main, a 68 mm riser, a conduit tray on two brackets and a junction box with its drop.

@3dassets1.2k tris · 10 ↓
Running Track Edge Section (Japanese School and City Street)

Running Track Edge Section (Japanese School and City Street)

Three metre section of running track surface 1.5 m wide with painted lane lines and a concrete edge kerb on the infield side, tiling along the straight.

@3dassets256 tris · 12 ↓
Steel Edged Grind Box (Skate Park and Street Sports)

Steel Edged Grind Box (Skate Park and Street Sports)

A 2.4 x 0.55 m concrete grind box 0.45 m tall with chamfered top corners, a steel angle capping each grinding edge and a painted band down each side.

@3dassets92 tris · 9 ↓