
Loading model
About
Ribbed grey cladding wall 3 m wide, 2.6 m tall and 150 mm thick on a concrete plinth, with a charcoal capping rail, an orange wayfinding band at 1.6 m and side ports on the centre line. Free 3D model for self storage, warehouse and loading bay game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.00 by 2.60 by 0.22 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static modular piece. No storage company, van manufacturer or brand names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Storage building wall module, 3 m (Self Storage Facility and Loading Bay)” asset in my project. Model: https://cdn.3dassets.dev/assets/34699/v1/model.glb Asset page: https://3dassets.dev/assets/self-storage-facility-and-loading-bay-self-storage-fac-a4ff3a73 Description: Ribbed grey cladding wall 3 m wide, 2.6 m tall and 150 mm thick on a concrete plinth, with a charcoal capping rail, an orange wayfinding band at 1.6 m and side ports on the centre line. - Dimensions (X × Y × Z): 3 × 2.6 × 0.22 metres - Triangles: 144 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34699/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Storage building wall module, 3 m (Self Storage Facility and Loading Bay)
Ribbed grey cladding wall 3 m wide, 2.6 m tall and 150 mm thick on a concrete plinth, with a charcoal capping rail, an orange wayfinding band at 1.6 m and side ports on the centre line.