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About
Standalone ribbed steel partition 3 m deep, 2.6 m tall and 100 mm thick with a charcoal capping rail and a floor channel, for capping the end of a unit run or splitting a bay that a module's own partition does not reach. Free 3D model for self storage, warehouse and loading bay game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.15 by 2.60 by 3.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. The origin is the centre of the panel's footprint, so it drops onto a module's side port. Static geometry; no rig, collision or navigation data. Static modular piece. No storage company, van manufacturer or brand names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Storage unit partition wall module, 3 m (Self Storage Facility and Loading Bay)” asset in my project. Model: https://cdn.3dassets.dev/assets/34700/v1/model.glb Asset page: https://3dassets.dev/assets/self-storage-facility-and-loading-bay-self-storage-fac-30439443 Description: Standalone ribbed steel partition 3 m deep, 2.6 m tall and 100 mm thick with a charcoal capping rail and a floor channel, for capping the end of a unit run or splitting a bay that a module's own partition does not reach. - Dimensions (X × Y × Z): 0.15 × 2.6 × 3 metres - Triangles: 132 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34700/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Storage unit partition wall module, 3 m (Self Storage Facility and Loading Bay)
Standalone ribbed steel partition 3 m deep, 2.6 m tall and 100 mm thick with a charcoal capping rail and a floor channel, for capping the end of a unit run or splitting a bay that a module's own partition does not reach.