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About
Precast push wall 4 m long and 2.4 m tall for dividing a transfer yard into material bays: a tapered concrete panel on a wide foot with a charcoal impact kerb, a yellow high visibility top band and end ports so bays repeat. Free 3D model for recycling centre, waste transfer yard and municipal depot game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.04 by 2.42 by 0.98 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. The origin is the centre of the wall's footprint, so a run of walls laid end to end makes one continuous bay divider and a second run at right angles closes the back of a bay. Static geometry; no rig, collision or navigation data. Static modular piece; the lifting sockets are cast in. No waste company, council, plant or vehicle manufacturer names, badges or artwork anywhere: every plate, panel and sign is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Material bay divider wall, 4 m (Recycling Centre and Waste Transfer Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/34919/v1/model.glb Asset page: https://3dassets.dev/assets/recycling-and-waste-transfer-yard-recycling-and-waste--a295aef4 Description: Precast push wall 4 m long and 2.4 m tall for dividing a transfer yard into material bays: a tapered concrete panel on a wide foot with a charcoal impact kerb, a yellow high visibility top band and end ports so bays repeat. - Dimensions (X × Y × Z): 4.04 × 2.42 × 0.98 metres - Triangles: 96 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34919/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Material bay divider wall, 4 m (Recycling Centre and Waste Transfer Yard)
Precast push wall 4 m long and 2.4 m tall for dividing a transfer yard into material bays: a tapered concrete panel on a wide foot with a charcoal impact kerb, a yellow high visibility top band and end ports so bays repeat.