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About
Precast concrete barrier block 2 m long and 0.9 m tall for the edge of a tipping bay: a tapered body on a wide foot, a yellow high visibility band along the top and a charcoal impact kerb, with end ports so a run repeats. Free 3D model for recycling centre, waste transfer yard and municipal depot game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.02 by 1.00 by 0.70 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static modular piece; the lifting eyes are cast in and never move. No waste company, council, plant or vehicle manufacturer names, badges or artwork anywhere: every plate, panel and sign is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tipping bay wall block, 2 m (Recycling Centre and Waste Transfer Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/34898/v1/model.glb Asset page: https://3dassets.dev/assets/recycling-and-waste-transfer-yard-recycling-and-waste--01d7531c Description: Precast concrete barrier block 2 m long and 0.9 m tall for the edge of a tipping bay: a tapered body on a wide foot, a yellow high visibility band along the top and a charcoal impact kerb, with end ports so a run repeats. - Dimensions (X × Y × Z): 2.02 × 1 × 0.7 metres - Triangles: 72 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34898/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tipping bay wall block, 2 m (Recycling Centre and Waste Transfer Yard)
Precast concrete barrier block 2 m long and 0.9 m tall for the edge of a tipping bay: a tapered body on a wide foot, a yellow high visibility band along the top and a charcoal impact kerb, with end ports so a run repeats.