
Loading model
About
The same 4 m yard module with dried mud trodden across it: three spread patches standing a few millimetres proud of the slab and two wheel ruts run through them, for the bay mouths and the loader's working line. Free 3D model for recycling centre, waste transfer yard and municipal depot game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.12 by 4.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static modular piece; the mud is modelled as flat spread solids, not a decal. No waste company, council, plant or vehicle manufacturer names, badges or artwork anywhere: every plate, panel and sign is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mud tracked yard tile, 4 m (Recycling Centre and Waste Transfer Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/34889/v1/model.glb Asset page: https://3dassets.dev/assets/recycling-and-waste-transfer-yard-recycling-and-waste--b3fb1f7c Description: The same 4 m yard module with dried mud trodden across it: three spread patches standing a few millimetres proud of the slab and two wheel ruts run through them, for the bay mouths and the loader's working line. - Dimensions (X × Y × Z): 4 × 0.12 × 4 metres - Triangles: 72 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34889/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Mud tracked yard tile, 4 m (Recycling Centre and Waste Transfer Yard)
The same 4 m yard module with dried mud trodden across it: three spread patches standing a few millimetres proud of the slab and two wheel ruts run through them, for the bay mouths and the loader's working line.