
About
A 6 m level crossing module: rubber crossing panels between and outside the rails level with the railhead, an 11 m asphalt road across the track with edge lines, and a lifting barrier each side of the line on a counterweighted mast, each a named pivot node at its hinge, with a twin aspect warning light head on the mast. Ballast base at y=0, concrete sleeper tops at y=0.41 and railhead top at y=0.60; 1,435 mm gauge with rail centres at x = +/- 0.7525. The module origin sits on the rail-a port at the track centreline and the module runs toward +Z on the 6 m grid. Bounding size 11.00 x 2.28 x 6.50 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Named pivot nodes: barrier-right, barrier-left. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Level crossing with lifting barriers (Modern Rail and Metro Network)” asset in my project. Model: https://cdn.3dassets.dev/assets/13694/v1/model.glb Asset page: https://3dassets.dev/assets/modern-rail-and-metro-network-level-crossing-ee353103 Description: A 6 m level crossing with rubber crossing panels, an asphalt road, two lifting barriers and warning lights. - Dimensions (X × Y × Z): 11 × 2.28 × 6.5 metres - Triangles: 2.5k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/13694/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Level crossing with lifting barriers (Modern Rail and Metro Network)
A 6 m level crossing with rubber crossing panels, an asphalt road, two lifting barriers and warning lights.