
About
A 4 m level crossing: the road surface crosses the track on timber check boards flanked by stone approaches, with a five bar gate hung on each side of the line. Each gate is a named pivot node at its hanging post. Ballast base at y=0, sleeper tops at y=0.35 and railhead top at y=0.50; 1,435 mm gauge with rail centres at x = +/- 0.7525. The module origin sits on the rail-a port at the track centreline and the module runs toward +Z. Bounding size 9.40 x 2.12 x 4.00 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Named pivot nodes: gate-1, gate-2. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
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Use the “Level crossing with gates (Steam Era Railway and Rolling Stock)” asset in my project. Model: https://cdn.3dassets.dev/assets/14741/v1/model.glb Asset page: https://3dassets.dev/assets/steam-era-railway-and-rolling-stock-level-crossing-70ed6fd5 Description: A 4 m level crossing module with a timber road deck, stone approaches and two five bar gates. - Dimensions (X × Y × Z): 9.4 × 2.12 × 4 metres - Triangles: 792 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/14741/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Level crossing with gates (Steam Era Railway and Rolling Stock)
A 4 m level crossing module with a timber road deck, stone approaches and two five bar gates.