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About
The mark a rider practises the lance on: a braced post 2.8 m to the swivel carrying a 2.9 m arm that turns freely, with a struck target board on one end and a sandbag hanging from the other. The arm spins on the post and the bag hangs from the arm as a child node, so a spin carries the bag round and its own swing rides on top of it. Dimensions 3.26 × 3.26 × 1.60 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw with tournament grass, earth and canvas, flat shaded with no textures so the file loads in every engine. Rigid node-transform clips spin, swing turn named parts on their own pivots. No skinning, no skeleton, no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Quintain (Medieval Tournament and Jousting Ground)” asset in my project. Model: https://cdn.3dassets.dev/assets/37220/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-tournament-and-jousting-ground-quintain-9452f23b Description: Training quintain with a free turning arm, a target board on one end and a sandbag swinging from the other. - Dimensions (X × Y × Z): 3.26 × 3.26 × 1.6 metres - Triangles: 616 - Animations: spin, swing - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37220/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Quintain (Medieval Tournament and Jousting Ground)
Training quintain with a free turning arm, a target board on one end and a sandbag swinging from the other.