3DAssets.dev
Loading model…

About

Four metre straight river tile with grassed banks on both sides, an earth waterline lip and a still teal surface 0.16 m below the bank top. Dimensions 4.00 x 1.18 x 4.03 m (X x Y x Z). Pivot on the 4 m grid origin, bank top 0.14 m above it, flow along X; metre units, +Y up, +Z front. Connectors: w river at (-2, 0.5, 0) facing -X; e river at (2, 0.5, 0) facing +X. The water is a flat static surface: there is no shader, flow map or animation on it, so a consumer can drive it with their own material. Static geometry: no rig or animation. Flat low poly palette of grey stone, cream plaster, dark timber, thatch gold, slate, meadow green, teal water and banner red and blue. One flat colour per material, no textures. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “River Tile Straight (Medieval MMO Starter Realm)” asset in my project.

Model: https://cdn.3dassets.dev/assets/28732/v1/model.glb
Asset page: https://3dassets.dev/assets/medieval-mmo-starter-realm-river-tile-straight-392b7e01
Description: Four metre straight river tile with grassed banks on both sides, an earth waterline lip and a still teal surface 0.16 m below the bank top. Low poly medieval fantasy MMO and RPG game asset.

- Dimensions (X × Y × Z): 4.002 × 1.183 × 4.03 metres
- Triangles: 338
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28732/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

River Tile Straight (Medieval MMO Starter Realm)

Four metre straight river tile with grassed banks on both sides, an earth waterline lip and a still teal surface 0.16 m below the bank top. Low poly medieval fantasy MMO and RPG game asset.

Download asset · 20.6 KB

More in Roads & Infrastructure

Floor Tile Plain (Car Factory Production Line)

Floor Tile Plain (Car Factory Production Line)

Free 3D model of a plain 6 m factory floor tile in light grey epoxy with a recessed joint, a modular plant floor panel for a car factory game asset kit.

@3dassets24 tris · 3 ↓
Floor Tile Walkway (Car Factory Production Line)

Floor Tile Walkway (Car Factory Production Line)

Free 3D model of a 6 m factory floor tile in light grey epoxy with a yellow marked walkway, a modular plant floor panel for a car factory game asset kit.

@3dassets144 tris · 3 ↓
Delivery Lane Marking (Car Factory Production Line)

Delivery Lane Marking (Car Factory Production Line)

Free 3D model of a finished car delivery lane floor marking with bollards, an end of line despatch bay for a car factory game asset kit.

@3dassets1.4k tris · 3 ↓
Skid Conveyor Curve (Car Factory Production Line)

Skid Conveyor Curve (Car Factory Production Line)

Free 3D model of a quarter turn skid conveyor section, a modular 90 degree floor conveyor corner for a car factory assembly line game asset kit.

@3dassets4.2k tris · 1 ↓
Plaza Ground Tile 4 m (Hero Shooter Harbour Payload)

Plaza Ground Tile 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m paved plaza tile for a hero shooter harbour map, with inlaid terracotta bands and a connector port on each edge.

@3dassets620 tris · 1 ↓
Cobble Ground Tile 4 m (Hero Shooter Harbour Payload)

Cobble Ground Tile 4 m (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m cobbled ground tile for a hero shooter harbour map, with a connector port on each of the four edges.

@3dassets324 tris · 1 ↓
Boat Roller Slipway (Viking Age Longhouse and Longship)

Boat Roller Slipway (Viking Age Longhouse and Longship)

Free 3D model of a Viking boat roller slipway section: greased log rollers between oak skids on stone footings, a 3 m module for hauling a hull ashore.

@3dassets1.5k tris
Quay Bollard Post (Pirate Port and Tall Ships)

Quay Bollard Post (Pirate Port and Tall Ships)

A 1.4 m oak mooring bollard on a stone pad, iron banded top and bottom, with three turns of hawser round its base.

@3dassets640 tris
Timber Jetty Section (Pirate Port and Tall Ships)

Timber Jetty Section (Pirate Port and Tall Ships)

A 3 by 4 m timber jetty module on four banded piles with cross bracing, edge bearers, a laid plank deck and a bollard at one corner.

@3dassets724 tris
Careening Posts (Pirate Port and Tall Ships)

Careening Posts (Pirate Port and Tall Ships)

A pair of 3.6 m raking careening posts on stone footings, cross braced, with iron bands, purchase blocks and the fall of the tackle a hull is hove down on.

@3dassets456 tris
Quay Stairs (Pirate Port and Tall Ships)

Quay Stairs (Pirate Port and Tall Ships)

A 4 by 4 m quay module with an eight step flight cut down its seaward face to the waterline, cheek walls either side and a mooring ring at the head.

@3dassets660 tris
Stone Quay Section (Pirate Port and Tall Ships)

Stone Quay Section (Pirate Port and Tall Ships)

A 4 by 4 m coral stone quay module with coursed masonry faces, a proud coping course, fender timbers, mooring rings and an iron ladder down the seaward face.

@3dassets1.5k tris

Similar assets

Woodland earth bank tile (Forest Trees and Woodland Plants)

Woodland earth bank tile (Forest Trees and Woodland Plants)

Four-metre modular bank tile, one metre high, with exposed roots and moss on the crest. West and east ports at x = -2 and x = 2, type bank-4m, join tiles end to end. 4.00 x 1.20 x 3.20 m.

@3dassets657 tris
River Bank Tile (Medieval MMO Starter Realm)

River Bank Tile (Medieval MMO Starter Realm)

Four metre river edge tile: dry grassed bank on one half, open water on the other, with reeds and a stone along the waterline. Low poly medieval fantasy MMO and RPG game asset.

@3dassets314 tris
River Bend Tile (Medieval MMO Starter Realm)

River Bend Tile (Medieval MMO Starter Realm)

Four metre river tile turning the channel a quarter turn between the west and north edges, with the bank cut wide on the outside of the bend. Low poly medieval fantasy MMO and RPG game asset.

@3dassets558 tris
Turtle grass bed tile (Coral Reef and Underwater Scenery)

Turtle grass bed tile (Coral Reef and Underwater Scenery)

Four-metre seabed tile carrying four patches of broad seagrass.

@3dassets4.8k tris
Styx Bank Straight (Greek Mythology: Underworld and Olympus)

Styx Bank Straight (Greek Mythology: Underworld and Olympus)

Straight underworld river bank with a chiselled basalt lip and dark water.

@3dassets48 tris
Mud bank tile (Swamp and Mangrove)

Mud bank tile (Swamp and Mangrove)

Four-metre wet earth slab with low bank relief and matching edges.

@3dassets1.4k tris
Park Path Tile Straight (Theme Park Rides and Coasters)

Park Path Tile Straight (Theme Park Rides and Coasters)

Four metre park path tile: a cream paved slab with red kerbs along both sides and recessed paving joints, for laying midways and avenues on a 4 m grid.

@3dassets108 tris
Four-metre lane tile (Sunfall Rift: MOBA Heroes and Arena)

Four-metre lane tile (Sunfall Rift: MOBA Heroes and Arena)

Square 4 m lane tile with sixteen inset paving stones; top surface at y=0.24 m.

@3dassets1.8k tris
Kennel bank, medium, four bay (Clinic and Veterinary Practice)Animated

Kennel bank, medium, four bay (Clinic and Veterinary Practice)

A 1.35 m kennel bank of four medium bays in two tiers on the same shell and bank grid, with wider grille doors, sloped trays and cam latches.

@3dassets4.3k tris
Jade river surface tile (Moonsteel Convergence: MOBA Champions and Arena)

Jade river surface tile (Moonsteel Convergence: MOBA Champions and Arena)

Four-metre opaque jade water tile with fine curved silver ripple meshes; no shader animation.

@3dassets888 tris
Shallow river tile (Sunfall Rift: MOBA Heroes and Arena)

Shallow river tile (Sunfall Rift: MOBA Heroes and Arena)

Four-metre square river surface with stylized foam marks. Opaque water; no simulation.

@3dassets756 tris
Grass Ground Tile (Medieval MMO Starter Realm)

Grass Ground Tile (Medieval MMO Starter Realm)

Four metre meadow ground tile with scattered tufts and one small stone, the filler the whole region is laid on. Low poly medieval fantasy MMO and RPG game asset.

@3dassets134 tris