
About
Round 340 mm school wall clock with a rendered case, a glazed face, hour marks and hands, hung at 2.45 m with its back at z=0. Metre units, +Y up, the street or room side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “School Wall Clock (Japanese School and City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/30087/v1/model.glb Asset page: https://3dassets.dev/assets/japanese-school-and-city-street-wall-clock-school-1786617a Description: Round 340 mm school wall clock with a rendered case, a glazed face, hour marks and hands, hung at 2.45 m with its back at z=0. - Dimensions (X × Y × Z): 0.34 × 0.486 × 0.058 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30087/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
School Wall Clock (Japanese School and City Street)
Round 340 mm school wall clock with a rendered case, a glazed face, hour marks and hands, hung at 2.45 m with its back at z=0.